ACK.effigy wrote:I see the guide says $250, but it's only $56 in game.
That means the game uses a different calculation than what I thought it does. Man, that's going to make it difficult to track down.
ACK.effigy wrote:I see the guide says $250, but it's only $56 in game.
in old topic viewtopic.php?f=1&t=6376&start=30#p69350Zarel wrote: Also, Terminator, where did you post your balance issues?
That is some trunk snapshot, not 2.3 though.CinC wrote:I tried today the version 2.3.5 in a skirmish game. I think the weapons are fine balanced but i guess there is a problem with the AI.
One picture says more than thousand words...
There is no 2.3.5 trunk ^^... just a 2.3.5 branch.CinC wrote:trust me it is a screen shot of the 2.3.5 trunk
o_OtheArmourer wrote:The weakness of the flak cannon is it's slow rate of fire. I built it to test it, never bothered with it again. Sunburst does not suffer from the same problems because it spreads its fire over time. Standred AA Fires rapidly. Every flak cannon in range fires at the first VTOL they see, allowing the VTOLs behind it to pass unharmed. The damage spread of sunburst allows it to retarget within one volley. Standred AA, again fires rapidly. VTOLs are often spread out very wide and from what I saw, the flak cannon does not hit any other targets significantly.
Not when it comes to multiplayer (:I can always use the older version if the newer doesn't suit me.