Discuss the future of Warzone 2100 with us.
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Coding
For code related discussions and questions
- 125 Topics
- 1599 Posts
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Last post by Originway
Yesterday, 18:27
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Artwork
Improving the artwork in Warzone2100 - not for mod discussions
- 137 Topics
- 7148 Posts
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Last post by Slye_Fox
Today, 06:04
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Scripting
For AI and campaign script related discussions and questions
- 195 Topics
- 2231 Posts
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Last post by NoQ
21 May 2013, 19:26
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Balance
The place to discuss balance changes for future versions of the game.
(Master releases & 3.X)
- 56 Topics
- 1708 Posts
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Last post by effigy
12 May 2013, 16:23
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Ideas and suggestions
Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
- 986 Topics
- 13052 Posts
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Last post by NoQ
Today, 04:55
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- Translation: Announcements / coordination
by cybersphinx » 07 Jan 2010, 18:53
- 115 Replies
- 9565 Views
- Last post by Peng
19 May 2013, 22:12
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- Vote on the icons for Warzone Portable
by aubergine » 10 Apr 2013, 04:12
- 1 Replies
- 236 Views
- Last post by vexed
05 May 2013, 03:11
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- New image Header for the site wanted
by Staff » 10 Oct 2012, 03:36
- 25 Replies
- 17292 Views
- Last post by Berg
13 Apr 2013, 21:48
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- New icons needed
by vexed » 02 Feb 2013, 04:05
- 67 Replies
- 2512 Views
- Last post by aubergine
10 Apr 2013, 04:12
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- Automatic git snapshot builds
by cybersphinx » 24 Aug 2011, 16:08
- 6 Replies
- 1780 Views
- Last post by cybersphinx
22 Apr 2012, 13:12
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- Translation: Technical issues
by cybersphinx » 09 Mar 2012, 12:12
- 0 Replies
- 700 Views
- Last post by cybersphinx
09 Mar 2012, 12:12
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- Non-Implemented Features List. Enjoy :D
by Black Project » 09 Mar 2010, 03:52
- 57 Replies
- 11123 Views
- Last post by lav_coyote25
22 Oct 2011, 23:44
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- Translation: About words and their meaning
by Buginator » 15 May 2009, 05:00
- 25 Replies
- 3730 Views
- Last post by cybersphinx
02 Apr 2011, 20:32
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- XANAX's mechs for 3.X+ [split]
by Per » 19 May 2013, 09:46
- 17 Replies
- 233 Views
- Last post by Perseus
Yesterday, 19:15
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- OSX version using qt backend?
by fishdude » 19 May 2013, 12:57
- 1 Replies
- 82 Views
- Last post by vexed
20 May 2013, 00:47
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- Improving the models
by Tattorack » 18 May 2013, 10:44
- 7 Replies
- 131 Views
- Last post by aubergine
19 May 2013, 03:36
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- Spectate mode
by alexis031182 » 05 Apr 2013, 12:03
- 11 Replies
- 404 Views
- Last post by alexis031182
16 May 2013, 19:40
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- people hosting games with slow machines
by Originway » 20 Jan 2013, 18:51
- 4 Replies
- 256 Views
- Last post by NoQ
16 May 2013, 17:52
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- Reimplementing CTRL for regrouping (1.10 behaviour)
by Powzone » 03 Jul 2010, 17:39
- 22 Replies
- 680 Views
- Last post by Shadow Wolf TJC
09 May 2013, 14:15
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- SDL alternatives?
by MagickPanda » 09 May 2013, 06:13
- 3 Replies
- 189 Views
- Last post by MagickPanda
09 May 2013, 12:31
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- Hmm how to compile current version?
by MagickPanda » 09 May 2013, 06:23
- 0 Replies
- 58 Views
- Last post by MagickPanda
09 May 2013, 06:23
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- Units attached to commanders ignoring hold position command
by Bethrezen » 05 Apr 2013, 16:42
- 3 Replies
- 254 Views
- Last post by aubergine
03 May 2013, 05:21
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- warzone2100-3.1.0 available in PPA
by pititis » 17 Jan 2013, 01:31
- 1 Replies
- 575 Views
- Last post by Powzone
01 May 2013, 04:22
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- French video/vidéo française
by Dahadeus » 01 Apr 2013, 20:43
- 3 Replies
- 204 Views
- Last post by vexed
24 Apr 2013, 01:58
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- Hello and features request:
by Zepherian » 16 Apr 2013, 10:42
- 1 Replies
- 176 Views
- Last post by aubergine
16 Apr 2013, 16:38
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