The place to discuss balance changes for future versions of the game.
(Master releases & 3.X)
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- Balance discussions only
by Staff » 15 Jan 2012, 03:37
- 0 Replies
- 986 Views
- Last post by Staff
15 Jan 2012, 03:37
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- Balance details
by Per » 10 May 2013, 19:11
- 16 Replies
- 353 Views
- Last post by effigy
12 May 2013, 16:23
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- Researched Module (Originway's fork)
by Originway » 22 Apr 2013, 20:00
- 5 Replies
- 246 Views
- Last post by bendib
10 May 2013, 20:36
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- Accuracy straw poll
by Per » 22 Mar 2013, 12:55
- 115 Replies
- 3124 Views
- Last post by Iluvalar
07 May 2013, 22:38
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- Poll: Should there be a setting to *set derrick cost?
by Rommel » 20 Apr 2013, 19:46
- 14 Replies
- 490 Views
- Last post by Iluvalar
24 Apr 2013, 01:12
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- POLL: new game mode
by Originway » 22 Apr 2013, 19:41
- 6 Replies
- 451 Views
- Last post by Shadow Wolf TJC
23 Apr 2013, 19:44
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- Researched Module
by AK_ROSH » 21 Apr 2013, 21:20
- 4 Replies
- 299 Views
- Last post by NoQ
22 Apr 2013, 18:05
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- balance patch again (mod included) [for version 3.1]
by Reg312 » 29 Apr 2012, 21:55
- 17 Replies
- 3950 Views
- Last post by joerjoe
07 Apr 2013, 18:48
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- Are Machineguns really that big of a problem?
by WOPR » 02 Apr 2013, 07:15
- 3 Replies
- 381 Views
- Last post by Iluvalar
03 Apr 2013, 04:48
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- Flamers!
by vexed » 15 Jan 2012, 03:57
- 80 Replies
- 5278 Views
- Last post by WOPR
02 Apr 2013, 07:19
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- Chance to hit (accuracy) - does not sense in 3.1 (?)
by Reg312 » 16 Feb 2012, 14:02
- 186 Replies
- 7388 Views
- Last post by raycast
24 Mar 2013, 13:17
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- Balance 3.1. Is possibly to fix before 3.2?
by Reg312 » 09 Feb 2013, 20:13
- 13 Replies
- 987 Views
- Last post by raycast
11 Feb 2013, 23:57
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- The game is too hard
by Evropi » 08 Feb 2013, 20:44
- 21 Replies
- 1935 Views
- Last post by Bethrezen
29 Apr 2013, 19:47
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- nerf cyborg transports
by Rommel » 30 Jan 2013, 13:39
- 19 Replies
- 1605 Views
- Last post by Iluvalar
04 Feb 2013, 17:08
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- Removing the max research cost limit
by Per » 30 Jan 2013, 19:46
- 33 Replies
- 1841 Views
- Last post by Emdek
02 Feb 2013, 20:19
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- Light body rebalance proposal
by NoQ » 08 Sep 2012, 14:13
- 19 Replies
- 1751 Views
- Last post by polo
17 Jan 2013, 12:06
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- Start game conditions (changed in master)
by Reg312 » 02 Oct 2012, 13:54
- 62 Replies
- 3804 Views
- Last post by Emdek
10 Jan 2013, 22:08
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- Build Time balance proporsal
by Reg312 » 14 Dec 2012, 15:40
- 0 Replies
- 643 Views
- Last post by Reg312
14 Dec 2012, 15:40
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- Assault cannons - anybody uses them?
by raycast » 09 Nov 2012, 08:11
- 7 Replies
- 1199 Views
- Last post by The Overlord
12 Nov 2012, 02:31
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- Ridiculously Fast Construction
by Stratadrake » 02 Oct 2012, 17:34
- 34 Replies
- 2461 Views
- Last post by zydonk
16 Oct 2012, 11:10
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