Higher quality textures for the old models ?
Re: Higher quality textures for the old models ?
A small update on urban buildings and I startet to work on page-22. Combined work so far: http://warzone.1oooo.de/hdtex_131009.wz
Last edited by cnceo on 14 Oct 2013, 23:06, edited 1 time in total.
Re: Higher quality textures for the old models ?
HD textures for old HQ model. Cumulative download for all textures (edited by me): http://warzone.1oooo.de/hdtex_131013.wz (license included in the .wz archive).
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- wz2100-CAM_1A_HQ.jpg (91.07 KiB) Viewed 30840 times
Re: Higher quality textures for the old models ?
Work in progress - daily update http://warzone.1oooo.de/hdtex_131014.wz
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- wz2100-20131014_225310-Sk-Rush.jpg (84.41 KiB) Viewed 30795 times
Last edited by cnceo on 20 Oct 2013, 20:27, edited 1 time in total.
Re: Higher quality textures for the old models ?
Good stuff as always, cnceo, keep it up
-insert deep philosophical statement here-
Re: Higher quality textures for the old models ?
Thx! I've been busy the last few days, so there was not so much time for editing textures. I've managed to rework most of the player buildings so far. The factories need some more work. Somehow they don't come easy to me
Here is the current snapshot: http://warzone.1oooo.de/hdtex_131020.wz- Check it out to get all the textures
Here is the current snapshot: http://warzone.1oooo.de/hdtex_131020.wz- Check it out to get all the textures
Last edited by cnceo on 25 Oct 2013, 17:16, edited 1 time in total.
Re: Higher quality textures for the old models ?
cnceo, are you planning on working on these (basically, all the page-7* files) ?
https://github.com/Warzone2100/warzone2 ... rizona.png
https://github.com/Warzone2100/warzone2 ... rizona.png
/facepalm ...Grinch stole Warzone contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
Super busy, don't expect a timely reply back.
Re: Higher quality textures for the old models ?
Yes vexed, I will do them next. But it might take a bit longer. For the scavanger guys I need to do some pen and paper drawing first. Scaling them up and trying to fix them afterwards just looks to ugly.
Re: Higher quality textures for the old models ?
True
Maybe you could use the sculpts I made in blender when I tried to recreate the scav dudes in some better detail?
Maybe you could use the sculpts I made in blender when I tried to recreate the scav dudes in some better detail?
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- Low-res bake
- scav1.jpg (27.83 KiB) Viewed 30637 times
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- Hi-res sculpt
- scavconcept2.jpg (34.48 KiB) Viewed 30637 times
-insert deep philosophical statement here-
Re: Higher quality textures for the old models ?
Sweet! Jorzi could you send me the .blend files or attach them here?
Re: Higher quality textures for the old models ?
Colditz high-poly models would be fantastic for normal maps, etc. Unfortunatly he never released them, and I don't think he's still around.
Re: Higher quality textures for the old models ?
Maybe he still use ICQ 146682973 ? Or his registration email?
Re: Higher quality textures for the old models ?
Some updates on the factory: http://warzone.1oooo.de/hdtex_131025.wz
I think all basic player buildings are now more or less done. There is some stuff which is hardly worth working on, so these are things I left out. I will start working on the scavs now, which I guess is the most urgent thing left.
@ Pavel: I tried to contact him, but without success. Feel free to try your luck
I think all basic player buildings are now more or less done. There is some stuff which is hardly worth working on, so these are things I left out. I will start working on the scavs now, which I guess is the most urgent thing left.
@ Pavel: I tried to contact him, but without success. Feel free to try your luck
Last edited by cnceo on 05 Nov 2013, 20:13, edited 1 time in total.
Re: Higher quality textures for the old models ?
Still working on the scavanger textures. I'm almost done with the important buildings (being the factory, bunkers, mortar pits and towers). Unfortunatly some of the models texturecoordinates are so horrible, it's impossible to get really good results.
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- scav-textures.jpg (101.05 KiB) Viewed 30364 times