Isn't this like the Chicken run in some games based on Spring Engine? Balanced/Complete Annihilation, or something like that..newp_samT150 wrote:What about having a challenge where there is a never ending onslaught of enemies that get harder as each wave is defeated. Like a game of survival. It could be where you have a base in the center of the map with few resources, to battle waves of enemies.
Survival
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JDW
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Re: Survival
"Speak when you are angry and you will make the best speech you will ever regret."
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newp_samT150
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Re: Survival
I dont really know. Also thanks Terminator for the codingj0shdrunk0nwar wrote:Isn't this like the Chicken run in some games based on Spring Engine? Balanced/Complete Annihilation, or something like that..
, I ran the sample and that's pretty close to what I had in mind. The timer was a nice touch.Terminator wrote:here is simple mod example
with a little addition
to run mod: put file in autoload folder than go to challenges(in game) & select Survival.
this script put 5 units every 5 seconds on fixed pos. & oredr them go to LZ.Code: Select all
//my VARs private GROUP grp1; private int tsnap; private int wavetime; private int end; private int i; event myFirstEvent(every, 10) { setRain(true); setLandingZone(33, 33, 36, 36); //setScrollParams(0,0,40,40); wavetime = 9; //in seconds if((gameTime / 10) > wavetime + tsnap) { console("tsnap: " & tsnap); console("wavetime: " & wavetime); while(i<5){ console("+1 unit for 1st player"); addDroid(tmpl[0][2], (30+i)*128, 30*128, me); i++; } i=0; console("gameTime: " & gameTime); tsnap = gameTime / 10; console("tsnap: " & tsnap); groupAddArea(grp1,me, 29*128, 29*128, 39*128, 31*128); console(grp1.members & " units selected"); orderGroupLoc(grp1, DORDER_MOVE, 36*128, 36*128); //setEventTrigger(myFirstEvent, inactive); } if(end >5) { console("Turning OFF......."); exit; } }
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Terminator
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Re: Survival
I mess with this scripting things cause I wona to make something like last evacuation mission in CAM2, but more difficult & with co-op mode in multiplayer.
Death is the only way out... sh*t Happens !
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Square
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Re: Survival
Dude this awesome! Good job!
But In Survival, I get 5 Viper Halftrack Heavy machinegun Trucks, and no droids, is that okay?
But In Survival, I get 5 Viper Halftrack Heavy machinegun Trucks, and no droids, is that okay?
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Verin
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Re: Survival
DTSX wrote:Is it even possible to have oil bonuses? Like either magically spawn in your base or something?
Also, you know what this needs? Boss Fights- make it mod where you just have a giant fortress thingy attacking (there's a model of what someone did before) or a giant cyborg that rapes the sh*t out of you
My multiplayer name is Verin
Usually in ideas and suggestions.
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Usually in ideas and suggestions.
I Am also an ASE certified technician.
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Assault Gunner
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Re: Survival
Uhm.... IDK about boss fights. On the face of it...DTSX wrote:Is it even possible to have oil bonuses? Like either magically spawn in your base or something?
Also, you know what this needs? Boss Fights- make it mod where you just have a giant fortress thingy attacking (there's a model of what someone did before) or a giant cyborg that rapes the sh*t out of you
"There is no greater Void than the one between your ears." - Void Ray, StarCraft 2.
Especially the Void between the ears of people who think that No VTOL is a good idea, and won't lead to arty wars. I've won one, and I have to say: I hated it.
Especially the Void between the ears of people who think that No VTOL is a good idea, and won't lead to arty wars. I've won one, and I have to say: I hated it.
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Terminator
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Re: Survival
"droids" are - Viper Halftrack Heavy machinegun Trucks. warzone don't make difference between cyborgs & tanks - all these units are Droids("droid" is internal game name for any unit)Square wrote:Dude this awesome! Good job!
But In Survival, I get 5 Viper Halftrack Heavy machinegun Trucks, and no droids, is that okay?
Death is the only way out... sh*t Happens !
Russian-speaking Social network Group http://vk.com/warzone2100
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