Search found 112 matches
- 04 Jun 2012, 21:53
- Forum: Other Talk
- Topic: * Pre-liberation to Liberation: An Honor Roll *
- Replies: 47
- Views: 14801
Re: * Pre-liberation to Liberation: An Honor Roll *
why don't you ju. st post all the names from the old forums it would make about as much sense as what you are trying to do here they were all part of the community were they not? so why hold back? The distinction would be work done to advance the game and the cause. Like here, 99 % of those registe...
- 04 Jun 2012, 21:51
- Forum: Mapping / Modding tools & discussions
- Topic: converting wdg to wz?
- Replies: 9
- Views: 7908
Re: converting wdg to wz?
what was wrong with that? you want me to show you the e-mail for proof?
- 04 Jun 2012, 21:48
- Forum: Other Talk
- Topic: 3.1 autokick cheating
- Replies: 7
- Views: 4631
3.1 autokick cheating
lets say that player A cheated with 500000 power and the game shows 2+2=5 to everyone and cyp said that you need to look at the logs to know what is going on by comparing them why must people do that if the game already knows which person caused 2+2=5 and so they should be autokicked? since it don't...
- 04 Jun 2012, 21:41
- Forum: Other Talk
- Topic: * Pre-liberation to Liberation: An Honor Roll *
- Replies: 47
- Views: 14801
Re: * Pre-liberation to Liberation: An Honor Roll *
this is not trolling it is trying to make a point
there is a difference
there is a difference
- 04 Jun 2012, 21:39
- Forum: Technical Help / Troubleshooting
- Topic: Main menu difficulty levels?
- Replies: 10
- Views: 8033
Re: Main menu difficulty levels?
the same thing for the campaign
- 04 Jun 2012, 21:36
- Forum: Mapping / Modding tools & discussions
- Topic: converting wdg to wz?
- Replies: 9
- Views: 7908
Re: converting wdg to wz?
if you e-mail and ask he will tell you he will convert maps that you made and he cross checks it with some kind of list so you can't cheat
- 04 Jun 2012, 21:32
- Forum: Ideas and suggestions
- Topic: New Tileset Ideas
- Replies: 26
- Views: 9157
Re: New Tileset Ideas
I thought tiles are not needed anymore?
- 04 Jun 2012, 21:30
- Forum: Other Talk
- Topic: * Pre-liberation to Liberation: An Honor Roll *
- Replies: 47
- Views: 14801
Re: * Pre-liberation to Liberation: An Honor Roll *
why don't you just post all the names from the old forums it would make about as much sense as what you are trying to do here
they were all part of the community were they not?
so why hold back?
they were all part of the community were they not?
so why hold back?
- 04 Jun 2012, 21:23
- Forum: Development
- Topic: Updating all documents
- Replies: 33
- Views: 13168
Re: Updating all documents
Get over it, nobody would read it anyway. And... when I wrote my WZ history article (it's in German), I did not include all the names as well. Why? Because it does not matter to anybody. The only thing which counts is that WZ is liberated and that it was a community effort as Alex McLean himself st...
- 31 May 2012, 22:03
- Forum: Ideas and suggestions
- Topic: Active Pause
- Replies: 24
- Views: 9057
Re: Active Pause
noob isn't bad we were all noobs at one pointJorzi wrote:@crass: What's up with you belittling people all the time? We all know this is not a multiplayer feature anyway...
they will remain noobs if they keep slowing down the game to that slow speed though
as for belittling only when it is called for
- 31 May 2012, 22:00
- Forum: Addon discussions
- Topic: Maps needed for inclusion into 3.1+
- Replies: 80
- Views: 243361
Re: Maps needed for inclusion into 3.1
some maps only have room for 2-5 tiles to pass they need to have it at least 7-9 tiles wide to let units pass with no traffic jams
- 31 May 2012, 21:48
- Forum: Addon discussions
- Topic: Maps needed for inclusion into 3.1+
- Replies: 80
- Views: 243361
Re: Maps needed for inclusion into 3.1
quality maps are ones that are not high oil and flat
they don't have choke points where units get stuck
they go the extra mile and don't make it look barren
they are pretty much even for all players
they are not flat
they are not high oil
they are not named NTW
they don't have choke points where units get stuck
they go the extra mile and don't make it look barren
they are pretty much even for all players
they are not flat
they are not high oil
they are not named NTW
- 31 May 2012, 21:39
- Forum: Other Talk
- Topic: Warzone World Tournament 2012
- Replies: 71
- Views: 28891
Re: Warzone World Tournament 2012
you should tell people to pm you the e-mail address since spambots will steal it
- 31 May 2012, 21:37
- Forum: Technical Help / Troubleshooting
- Topic: WZ pauses every 5 seconds for a second
- Replies: 31
- Views: 11788
Re: WZ pauses every 5 seconds for a second
if you mean you see stuttering then that was the big issue with that crap qt stuff they did
you couldn't play it since it was stuttering so badly
I didn't see the same thing in this version
you couldn't play it since it was stuttering so badly
I didn't see the same thing in this version
- 31 May 2012, 21:33
- Forum: Technical Help / Troubleshooting
- Topic: every day again: rush-hour in warzone
- Replies: 4
- Views: 2329
Re: every day again: rush-hour in warzone
already reported and they said they are not going to fix it for 3.1