i was thinking about just one component per unit.Per wrote: The general idea of having a "special" component in addition to turret, body and propulsion, where we could stuff things like autorepair and cloaking abilities.
and here are some more abillities i was thinking of:
APC component: a number of scavenger soldiers will be commanded/spawned by the vehicle (or the scavs wil spawn from levelprops or so) be careful with your own tanks(except the APC units) they squish these soldiers easily.
Sniper : damage, range and acuracy increased. Speed, ROF,max hp will be decreased
Pilot escape: if this unit is destroyed, the next tank you make will have the same rank.
Self destruct: if this tank is destroyed, it will explode more viciously so surrounding enemies and friends will be damaged or killed
is there btw some kind of list where the ideas are which will/might be implented?