How to play:
You may have seen games in the lobby with the game name "Autorating" - the system automatically tracks games (with stats, more on that later) played in these lobbies.
To make sure it keeps track of who you are, be sure to always play with the same name and profile ID - at the very least make sure your profile ID stays the same so you can have all your games under one page (you can see yours, along with others when you hover a player's name in lobby)!
Other than that, there is nothing else to do other than actually playing a game!
Maps:
At the time of this writing, 9 maps(3 high, medium and low oil, listed respectively) are hosted randomly with no/medium base and scavs off/on as settings that are randomly chosen:
- SnowTiny
- Tiny_VautEdition (very small chance of map having full base/no scav settings)
- DramaticScavs
- Omega
- DA-firefight1x1
- Water_Drama
- Spiders22
- UrbanMystery
- IvySummit_r2
The system will automatically detect if you've won or lost - if you won make sure you stay until you see the win screen so the system knows who won! The system also uses the elo ranking system to rank players: basically you win points for winning games, more if you win vs a higher rankes opponent than yourself (the opposite is true as well).
More information about this system and Elo:
http://bruh.software/wz/about.php
https://en.wikipedia.org/wiki/Elo_rating_system
Not just a ranked system...
Not really interested in playing for rank? Fair enough. The system is more than just a ranked system, it can also be used as a tool to analyze your games vs others since it monitors not just whether you won or lost, but also your power levels, research, kills etc.
You can probably answer questions like:
- Why did my opponent get Lancer first? When/How did that happen?
- Why did my opponent feel stronger at that specific time? Maybe I was behind in research or just had less oil "out" in tanks?
- Why did my opponent have more units than me... Did I take a bad fight or was I late in some important research?
- etc
If nothing else, it's fascinating to look at!
Check it out at: http://bruh.software/wz/
Credit for this write up goes to: kracker