[MAP] 8c-Industrial Map Release V1.3 + New for V3.1+

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DraLUSAD
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[MAP] 8c-Industrial Map Release V1.3 + New for V3.1+

Post by DraLUSAD »

New Map - Map design and layout has been Improved

Here is the map I made "Industrial" + Screenie, plus another release of another map, was hoping to spend more time on it, but i am having to go some where for a couple of days, when i get back i will finish them, please leave commends and ideas to further improve these maps

History
This map Design if no one has guessed it, was a design from the old "Total Annihilation (TA for short)" game, as a map known as "Core Prime Industrial", it fetured complete Metal, with water in the middle, where the High middle top and bottom, also indicates, players 9 and 10, it was a huge map, that bailed out alot of fun :), Enjoy

This map is Ideal for 2V2 Brawls or 4V4 Big Team

*NEW* -> V1.3 = Disc:
  • * All teams have been swapped/fixed from Recent map Developments
    * Some Structure's have been adjusted correctly
    * More Gateways have been added
    * for WZ "V3.1+" - Scavs have been added in various places
*OLD* -> V1.2 = Disc:
  • * Team 5 had a research Center in Tean 7 Base, now Fixed
*OLD* -> V1.1 = Disc:
  • * Expands the Support Bases *4* & *5*
    * teams *4*, *5*, *6* & *7* have special Gateways, so that they are not left Valnarable
    * Swaped Pos *4* & *5* around
8c-Industrial
Mini Maps.jpg
8c-Industrial.wz
8c-Industrial.wz
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Last edited by DraLUSAD on 24 May 2012, 15:21, edited 14 times in total.
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DraLUSAD
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Re: 8c-Industrial Map Release +New Map

Post by DraLUSAD »

"Reserved"
Last edited by DraLUSAD on 24 May 2012, 15:15, edited 1 time in total.
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DraLUSAD
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Re: 8c-Industrial Map Release V1.1 +New Map

Post by DraLUSAD »

Industrial has been updated to V1.1
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n2large0shirt
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Re: 8c-Industrial Map Release V1.1 +New Map

Post by n2large0shirt »

Looks like they would be a lot of fun! I will play them later and get back to you...
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Merowingg
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8c-Industrial Map Release V1.1 +New Map

Post by Merowingg »

Hello :)

I didnt play the map yet but take a look at preview of 8c Industrial, base 7 to be exact, base 7 is light blue while base 5 is blue, what worries me is the fact that at the south of base 7 i see blue square.. and I hope it is not a building from base 5..


Speaking about Wakesland it looks good too :)

Bye :)
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero
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DraLUSAD
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Re: 8c-Industrial Map Release V1.1 +New Map

Post by DraLUSAD »

Yeah, i had noticed that, Be fixing soon, thx :)
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DraLUSAD
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Re: 8c-Industrial Map Release V1.2

Post by DraLUSAD »

Update V1.2
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Re: 8c-Industrial Map Release V1.2

Post by DraLUSAD »

This map has been updated to V1.3 and a new map for WZ V3.1
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Giani
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Re: [MAP] 8c-Industrial Map Release V1.3 + New for V3.1+

Post by Giani »

DraLUSAD: maybe it would be better to put all your maps in a single thread than being all in different threads :lecture:
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
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DraLUSAD
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Re: [MAP] 8c-Industrial Map Release V1.3 + New for V3.1+

Post by DraLUSAD »

I dont know, i just got used to making new topics with Maps I made or Improve, Another forum I'm on that i make maps for, Didn't mind me making new Topics with new Maps, As long as i stayed with in the Rules and Regulations of what they wanted from the Community, My map building skills, Improved, more, when people Criticised/Suggested Ideas for me, I'm hoping the same goes for here to :)
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Re: [MAP] 8c-Industrial Map Release V1.3 + New for V3.1+

Post by sg1efc »

Thanks a lot DraLUSAD :)
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! :)