2.3.1a (windows only!) has been released.

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2.3.1a (windows only!) has been released.

Postby Buginator » 20 Jun 2010, 21:50


We are doing a re-release of 2.3.1 for windows, since it didn't patch a SDL bug that has to do with minimizing Warzone and the mouse cursor.

There are no code changes at all in the codebase, we only applied a SDL patch to fix that specific issue.
The version number in the game is still 2.3.1.

The filename is warzone2100-2.3.1a.exe.
The tarball warzone2100-2.3.1a.tar.gz has also been updated with the missing patch.

Here is a link to just the .exe: http://sourceforge.net/projects/warzone ... z/download in case you don't want to download the whole thing again. Just replace your current warzone2100.exe with the one in the archive.


Sorry for the inconvenience.

p.s, yes, this works with the old 2.3.1 clients, it only fixes that ONE bug in SDL.
http://developer.wz2100.net/wiki/BugReporting <--- Follow directions! :)
(No PMs, post your questions/comments in the forum) :annoyed:
Then again, people don't seems to read these things anyway, so why do I bother? Valete ?
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Re: 2.3.1a (windows only!) has been released.

Postby coolkid » 20 Jun 2010, 22:50

is this version online compatible with 2.3.1?
the largest wz steam community http://steamcommunity.com/groups/wz2100 (all welcome to join help find matches find new relese and recruit new players)
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Re: 2.3.1a (windows only!) has been released.

Postby Zarel » 20 Jun 2010, 23:18

Yep. You can tell because we didn't update the Mac builds or tarball.
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Re: 2.3.1a (windows only!) has been released.

Postby codybuff10 » 22 Jun 2010, 17:11

Is there any way that you can include the world editor in a release of warzone 2100? Im trying to create my own maps and i cant because i cant find a download for the world editor :(
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Re: 2.3.1a (windows only!) has been released.

Postby Daltx » 22 Jun 2010, 17:29

codybuff10 wrote:Is there any way that you can include the world editor in a release of warzone 2100? Im trying to create my own maps and i cant because i cant find a download for the world editor :(


It is one of the first post in mapping...
Edit World
flaME
Tutorials, games, and other videos can be found here --->TheDaltx
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Re: 2.3.1a (windows only!) has been released.

Postby Newblood » 22 Jun 2010, 18:33

I need help someone.. i am new and i just downloaded the game but when i try to run the game it just says that a file is missing..

HELP! :!!!:
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Re: 2.3.1a (windows only!) has been released.

Postby j0shdrunk0nwar » 22 Jun 2010, 20:37

Newblood wrote:I need help someone.. i am new and i just downloaded the game but when i try to run the game it just says that a file is missing..

HELP! :!!!:


Hi Newblood, you're asking for help in the wrong place buddy.

Try asking at the Help and Troubleshooting section.
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-- Ambrose Bierce
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Re: 2.3.1a (windows only!) has been released.

Postby General_Merk » 26 Jun 2010, 07:04

Thanks for the helpful update, new around these parts but I remember the game, one of my all time favorites, I was surprised that there was still a community out there that enjoyed this game as much as me.
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Re: 2.3.1a (windows only!) has been released.

Postby Ender_7 » 03 Jul 2010, 06:21

So far so good.. ty for the update!
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Re: 2.3.1a (windows only!) has been released.

Postby j0shdrunk0nwar » 04 Jul 2010, 17:19

Got a little bit of a puzzle here. If the 2.3.1a version is only for windows, then why does my download page show Latest stable version – 2.3.1a for Linux?

I am using Arch Linux. Also I can't seem to find the commands for the 2.3.1a version in the Linux Compile Guide. So I went ahead and compiled the 2.3 version.

Couldn't even find 2.3.1a in the source code branches.

Am I not looking in the right place? Please advice. :hmm:
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Re: 2.3.1a (windows only!) has been released.

Postby cybersphinx » 04 Jul 2010, 17:53

j0shdrunk0nwar wrote:Got a little bit of a puzzle here. If the 2.3.1a version is only for windows, then why does my download page show Latest stable version – 2.3.1a for Linux?
For Linux it lists the source, but that is also used to build the Windows version. The tarball for 2.3.1 didn't include a patch for SDL to fix that cursor thing, so the build I made had that error. So we fixed that in the 2.3.1 tag and remade the tarball and the Windows build.

Couldn't even find 2.3.1a in the source code branches
Since SVN doesn't really have tags, only branches, we didn't make a new tag for it. If you build a Windows build from the 2.3.1 tag from before the fix, it'll even include the SDL patch, since all that was missing was adding that to the tarball.
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Re: 2.3.1a (windows only!) has been released.

Postby j0shdrunk0nwar » 04 Jul 2010, 19:05

Thanks cybersphinx,

I compiled the 2.3 version using the instructions mentioned in the Linux Compile guide.
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Re: 2.3.1a (windows only!) has been released.

Postby Zarel » 04 Jul 2010, 20:52

We also call it "2.3.1a" on Mac OS X, even though it's the exact same binary, so that people know they're getting the latest version.
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Re: 2.3.1a (windows only!) has been released.

Postby j0shdrunk0nwar » 04 Jul 2010, 22:31

Zarel wrote:We also call it "2.3.1a" on Mac OS X, even though it's the exact same binary, so that people know they're getting the latest version.


Oh well, I suppose that's a good enough reason to do that then.
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