oh that might be it, it is using grims gfx,socheck that out... maybey,
and yes I had expierenced just about everything that can go wrong with gfx, back when I was working on new body's for wz, and weapons...
Search found 88 matches
- 12 Sep 2006, 21:19
- Forum: Bug reporting
- Topic: Minimap colors
- Replies: 4
- Views: 4901
- 11 Sep 2006, 23:46
- Forum: News and announcements
- Topic: 2.0.5 Release Candidate 1
- Replies: 16
- Views: 18040
Re: 2.0.5 Release Candidate 1
ok sounds good if you got it running ok...
- 11 Sep 2006, 23:44
- Forum: Bug reporting
- Topic: Minimap colors
- Replies: 4
- Views: 4901
Re: Minimap colors
oh when I say a fast computer I mean it... AMD Athlon 64 3800+ XFX Geforce 7800 GTX Asus Sli deluxe 16 Nforce 4 and I can garentee all drivers are up to date.. I wiped my HD's while in the process of the rather difficult Vista uninstall, while keeping xp HD intact... long story short formating the ...
- 11 Sep 2006, 21:56
- Forum: News and announcements
- Topic: 2.0.5 Release Candidate 1
- Replies: 16
- Views: 18040
Re: 2.0.5 Release Candidate 1
xernos turn off shadows with alt+s and then timedemo again...
and also do it after a clean reboot....
and also do it after a clean reboot....
- 11 Sep 2006, 21:55
- Forum: Bug reporting
- Topic: Minimap colors
- Replies: 4
- Views: 4901
Minimap colors
I could not get a screen shot of this bug, but on the map with the big circular pyrimid.... (it is a 4p map)the minimap has a shade of green for random tiles... I tried looking at the map and determining if it was a cetain tile, but Icouldn't tell. Warzone 2.0.4 Fast Computer Windows SP2 Default ...
- 11 Sep 2006, 21:47
- Forum: Technical Help / Troubleshooting
- Topic: Sound effects are very quiet (inaudible, for the most part) in game.
- Replies: 11
- Views: 10175
Re: Sound effects are very quiet (inaudible, for the most part) in game.
I can concoure with CO1eMaN, I was playing a 7 hour game networked with my father and this was annoying... Ilike to hear all the arty firing and the explosions... not just the darn oil dericks... actually maybey there should be a button to just disab;le that oil dereck sound?
- 09 Sep 2006, 17:34
- Forum: Not a bug
- Topic: Map Concrete 8p map
- Replies: 10
- Views: 29799
Re: Map Concrete 8p map
I was beaten by the computers, but you can't build cyborg facilities that way, so I wouldcheck the map and see if there are more like that... and fix them.
- 09 Sep 2006, 17:33
- Forum: Development
- Topic: Windows installer with or without MSVC?
- Replies: 24
- Views: 18701
Re: Windows installer with or without MSVC?
I'm with coyote on this one.
- 09 Sep 2006, 05:43
- Forum: Not a bug
- Topic: Map Concrete 8p map
- Replies: 10
- Views: 29799
Map Concrete 8p map
Okay so I was playing concrete on a T3 game with advanced bases... now the top right base.. I believe starting position 1 has a problem. The cyborg factory which is normally placed verticly in 2 squares was made to be placed horizontally by the map creator... the error is that the 2 verticle square...
- 08 Sep 2006, 23:08
- Forum: Mapping / Modding tools & discussions
- Topic: new headquarters and modeling - all here now.
- Replies: 98
- Views: 40608
Re: new headquarters and modeling - all here now.
geuss I could make a dish type radar, but as coyote said I kinda had it internal...
I shall see what I can do.
I shall see what I can do.
- 08 Sep 2006, 04:05
- Forum: Mapping / Modding tools & discussions
- Topic: new headquarters and modeling - all here now.
- Replies: 98
- Views: 40608
new headquarters and modeling - all here now.
Ok everyone, a while ago back on the ole' realtimestategies forum rodzilla said he would make a blend to pie converter for us... I don't know of he is still around, but I finished the model I was making, and here are some screen shots. [img width=300 height=283]http://img.photobucket.com/albums/v149...
- 08 Sep 2006, 02:16
- Forum: Development
- Topic: New Features in Wz2100 which I want to see in future.
- Replies: 41
- Views: 23803
Re: New Features in Wz2100 which I want to see in future.
I believe someone wrote a plugin in python to convert pie files to .blend file for blender, but I do not know if he released it. He was having a contest to see if someone could make something quality in blender before he would give it out... wonder how that turned out? as far as new features.... -...
- 05 Sep 2006, 01:54
- Forum: Other Talk
- Topic: where is da toolz??
- Replies: 18
- Views: 12442
Re: where is da toolz??
okay here is a link for you....
back from real time strategies,
http://www.realtimestrategies.net/forum ... pie+slicer
that is what you want regarding pie slicer, it states simply that it is free, and it gives links to source and final binary...
back from real time strategies,
http://www.realtimestrategies.net/forum ... pie+slicer
that is what you want regarding pie slicer, it states simply that it is free, and it gives links to source and final binary...