Search found 176 matches
- 21 Jan 2013, 04:44
- Forum: Ideas and suggestions
- Topic: Separate models in to their own folders...
- Replies: 7
- Views: 2540
Re: Separate models in to their own folders...
I think this is a great idea. I've taken a look at the source code before and always have had a heck of a time just trying to figure out what directory contains what. In fact something like that should be implemented across the entire source code..
- 20 Jan 2013, 11:31
- Forum: Game related Discussions
- Topic: A New Behavior of Building Oil Derricks
- Replies: 36
- Views: 20896
Re: A New Behavior of Building Oil Derricks
Haha indeed and I agree but what's done is done. AFAIK; it was the decaying of the oil derrick without the burning but I'd have to play WZ again and watch for it. As far as the documentation that I'm writing for my strategy guide it means that the new behavior completely kills an entire facet of pos...
- 20 Jan 2013, 11:16
- Forum: Game related Discussions
- Topic: A New Behavior of Building Oil Derricks
- Replies: 36
- Views: 20896
Re: A New Behavior of Building Oil Derricks
Ah okay, well that sucks (for me at least).
- 20 Jan 2013, 10:37
- Forum: Game related Discussions
- Topic: A New Behavior of Building Oil Derricks
- Replies: 36
- Views: 20896
A New Behavior of Building Oil Derricks
Started playing WZ 3.1.0 (first time playing WZ since my long unwanted hiatus) and I noticed that you can no longer build an oil derrick partially and leave it at that, is this a bug, a new "feature" or just something I haven't noticed/forgotten about since the last I played?? ( Also, than...
- 20 Jan 2013, 10:18
- Forum: Skirmish / Multiplay
- Topic: How can I set default AI and difficulty level?
- Replies: 14
- Views: 9771
Re: How can I set default AI and difficulty level?
Personally like I have a two truck limit per team because I find having a third is just a wasted resource that gets in the way. ...I never really do the same thing in every game, as normally things can be quite varying... Aww and hear I was hoping for something more standardized lol. ... although I ...
- 17 Jan 2013, 12:07
- Forum: Skirmish / Multiplay
- Topic: How can I set default AI and difficulty level?
- Replies: 14
- Views: 9771
Re: How can I set default AI and difficulty level?
... 1 command center 2 factories 2 research 5 power gens then the remaining 3 research then the remaining 5 power gens once I have like 5 trucks working on all this I start assigning trucks to build the remaining 3 factories in the end you must have 10 power gens 5 research facilities, 5 factories ...
- 15 Jan 2013, 08:07
- Forum: News and announcements
- Topic: 3.1.0 has been released!
- Replies: 84
- Views: 138346
Re: 3.1.0 has been released!
Downloaded, installed, and now see if any of my builds (still) work
- 14 Jan 2013, 12:28
- Forum: Ideas and suggestions
- Topic: Warzone Tube
- Replies: 9
- Views: 3384
Re: Warzone Tube
I second aubergine and Emdek; and in fact, the original format of my.. subdomain, the "guide" as aubergine put it, it did in fact aggregate. Before my computer blew up I had been thinking of about separating any random ramblings into it's own area instead of mixing it into the entire lot (...
- 14 Jan 2013, 09:39
- Forum: Other Talk
- Topic: Very old player returning...
- Replies: 18
- Views: 8191
Re: Very old player returning...
... I think it was a very good idea to balance the game in certain areas. I am still struggling at adapting my old research/building strategies against the ai. ... If you would please; could you share some of your old research/building strategies with the rest of us ( me ) on a separate thread so t...
- 11 Jan 2013, 10:46
- Forum: Other Talk
- Topic: How many clans are there?
- Replies: 13
- Views: 5303
Re: How many clans are there?
@0P; 2 Clans; those who play WZ and those who don't
- 12 Dec 2012, 01:54
- Forum: Coding
- Topic: Help needed - statseditor
- Replies: 60
- Views: 26746
Re: Help needed - statseditor
.. and I forgot to mention that I was talking about your initial post... Ah well.
In any case, I *do* understand the direction that this thread taking haha
In any case, I *do* understand the direction that this thread taking haha
- 11 Dec 2012, 13:03
- Forum: Ideas and suggestions
- Topic: Idea: Mini-AI to automate player's commanders
- Replies: 32
- Views: 20144
Re: Idea: Mini-AI to automate player's commanders
Is it just me or is this just another way to get out of learning to micro better?? :P In any case; I agree with Per and the Corporal, but I'd like to add that while adding such a feature would make it seem that the Commanders are being used more (to their original purpose maybe?) but in reality, we'...
- 11 Dec 2012, 12:29
- Forum: Coding
- Topic: Help needed - statseditor
- Replies: 60
- Views: 26746
Re: Help needed - statseditor
@Per; a bit of an ignorant post, but; Are we talking about the format of the file produced by the editor, or are we talking about the editor itself? Before my other laptop's premature death one of my many projects was to prototype a simple text-editor in Perl/Tk and when I saw this topic I thought t...
- 11 Dec 2012, 12:13
- Forum: Scripting
- Topic: If Andre Breton wrote Javascript...
- Replies: 3
- Views: 3674
Re: If Andre Breton wrote Javascript...
I especially liked Shakespeare's, even though I don't do much Javascripting; all his comments sure helped haha
- 07 Dec 2012, 09:51
- Forum: Technical Help / Troubleshooting
- Topic: need help
- Replies: 6
- Views: 3117
Re: need help
Opera.
Better than all of which has been stated
Better than all of which has been stated