no, the medium-bodies do have less weight, so they have more energy available for propulsion to lift the weaponsKacen wrote:What, it goes faster on medium bodies?
I thought they were too weak to support the weight...they'd go even slower I thought.
Search found 190 matches
- 19 Sep 2009, 14:57
- Forum: Development
- Topic: Anti-Air testing
- Replies: 67
- Views: 20335
Re: Anti-Air testing
- 19 Sep 2009, 02:01
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6357165
Re: models by MaNGusT
Warzone has a propulsion models for each body's class, if you don't know that. For a Middle bodies model has 3 wheels, etc. Just launch the game and you'll see. i know, and you are showing your propulsion for the small-body-class. so what would your propulsion model look like for the bigger class. ...
- 18 Sep 2009, 12:53
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6357165
Re: models by MaNGusT
yeah ... it's blue, it has to be an atreides raider xDwhippersnapper wrote:Dune buggy, yes..
ok, back to be serious
i like all your models 'till now, great work!
i would like to see, how this would look like on the bigger bodies
i can't imagine 2 wheels per side for a big body
could break in the middle xD
- 16 Sep 2009, 23:22
- Forum: Other Talk
- Topic: best none downloadable online game similiar to warzone?
- Replies: 8
- Views: 3269
Re: best none downloadable online game similiar to warzone?
oh yeah and in GalCiv you can even create the DESIGN of the unit
shall they have 1 wing or 5? big? small?
or a cube?
shall they have 1 wing or 5? big? small?
or a cube?
- 16 Sep 2009, 19:43
- Forum: Mapping / Modding tools & discussions
- Topic: Bodies - Meshing
- Replies: 53
- Views: 24684
Re: Bodies - Meshing
perhaps it would improve the new bodies, to make more differences than just the size?
for example the bug only has 1 of those flat pyramids, the scorpion 2, like actual, and the mantis 3
so that there is a visual difference between all
for example the bug only has 1 of those flat pyramids, the scorpion 2, like actual, and the mantis 3
so that there is a visual difference between all
- 16 Sep 2009, 19:39
- Forum: Other Talk
- Topic: Other games?
- Replies: 44
- Views: 16592
Re: Other games?
uuhhh... MAX
old but great
doesn't work on my machine
old but great
doesn't work on my machine
- 16 Sep 2009, 19:34
- Forum: Other Talk
- Topic: best none downloadable online game similiar to warzone?
- Replies: 8
- Views: 3269
Re: best none downloadable online game similiar to warzone?
there is no unit-desinger in Earth 2140...
- 16 Sep 2009, 11:31
- Forum: Artwork
- Topic: Mech Prototypes WIP
- Replies: 96
- Views: 100167
Re: Mech Prototypes WIP
That's what i think of, when taking about MechsTenoh wrote:I still say legs are way too complicated when there is no need for them to be so.
they should be something like this.
- 14 Sep 2009, 17:13
- Forum: 2.2.x
- Topic: Bug - Factories suddenly cancel production
- Replies: 7
- Views: 21533
Re: Bug - Factories suddenly cancel production
Just a dumb guess... The units are limited to 100 in total playing campaign. Get them all together at one spot an put them into a group. If it says "100 units ...", now you know why it stopped. I get to this point really early in the campaign, too. If you don't got 100 units... hmm... I d...
- 13 Sep 2009, 14:21
- Forum: Other Talk
- Topic: just got the game
- Replies: 10
- Views: 3689
Re: just got the game
their html is ... "great"cybersphinx wrote:I wouldn't trust them, they neither offer source nor a link to the homepage (and have some php error in their page). No version information, either.
marquee in marquee in marquee
- 13 Sep 2009, 01:36
- Forum: 2.2.x
- Topic: Bug - Factories suddenly cancel production
- Replies: 7
- Views: 21533
Re: Bug - Factories suddenly cancel production
Yes. Is this a bug... or some sort of feature? O_o when you access the specific design, it stops all productions for this design i think of this as a feature, so that all productions of this design stops because the game acts on the assumption, that you will change this design now. so it makes no s...
- 12 Sep 2009, 11:37
- Forum: Technical Help / Troubleshooting
- Topic: Documentation - manual
- Replies: 3
- Views: 1717
Re: Documentation - manual
look at top of this page
"User Guide" and then "The Warzone 2100 User Guide"
I think your questions will be answered there.
there you can find all structures, bodies, turrets and so on
"User Guide" and then "The Warzone 2100 User Guide"
I think your questions will be answered there.
there you can find all structures, bodies, turrets and so on
- 10 Sep 2009, 11:16
- Forum: Other Talk
- Topic: about the game project
- Replies: 5
- Views: 2950
Re: about the game project
1. remove the unit cap speed when grouped with slower units or build a fuction to toggle that. already there, try pressing F11 ;) 2. remove the extra buildings that are not in the project campaign when typing in the cheat for that feature. It's a cheat for "all" so you get "all"...
- 06 Sep 2009, 09:58
- Forum: Other Talk
- Topic: Other games?
- Replies: 44
- Views: 16592
Re: Other games?
yeah ! ^^13KukYNexus666 wrote:Plants vs. Zombies!
on my side actually
Space Empires V
Supreme Commander Forged Alliance
- 30 Aug 2009, 12:01
- Forum: Development
- Topic: The 2.2 -> 2.3 Rebalance Thread
- Replies: 141
- Views: 53308
Re: The 2.2 -> 2.3 Rebalance Thread
Renames: - Angel Missile renamed Short-Range Missile Array (SRMA) (should eliminate the "angel missile won't fire!" complaints) - Angel Missile Battery renamed Short-Range Missile Battery Great idea, i wanted to say something like that as i've read the thread-title so signed Truck rush pr...