The Laser Sattelite Command Post structure is required. I know the naming of the Sattelite Uplink Center can be confusing, but that is the wrong building.
Uplink Center lets you see the whole map (as if God mode was on) with intel satellites, while the Command Post controls the weapon satellites.
Search found 73 matches
- 21 Feb 2021, 22:59
- Forum: Skirmish / Multiplay
- Topic: How in the world do you do a Satellite strike
- Replies: 2
- Views: 5377
- 21 Jul 2019, 16:52
- Forum: Addon discussions
- Topic: Modular Features?
- Replies: 2
- Views: 3354
Re: Modular Features?
I think you will find you can almost do this if you had the structures to suit the needs to desire. I would suggest you make maps and new structures to show concept. I haven't done this kind of stuff before but I'll give it a shot. Since it's for a map I'm working on right now, I can show off both ...
- 19 Jul 2019, 21:56
- Forum: Addon discussions
- Topic: Modular Features?
- Replies: 2
- Views: 3354
Modular Features?
I have an idea for new features that would create a more dynamic environment for urban warfare. It would be custom buildings that can be arranged to any desired shape in two variants: Short and Tall. The only difference would be the height of each. Both types would have a corner version, edge versio...
- 19 Jul 2019, 21:47
- Forum: Addon discussions
- Topic: Adding another type of resource other than oil - water
- Replies: 4
- Views: 4287
Re: Adding another type of resource other than oil - water
Maybe coolant for the Nuclear Reactor? I always wanted that to be useful, providing a slow but constant supply of power in emergencies. Edit: I also wanted to mention my Area 52 map gives Player 1 a Reactor and 2 cooling towers, just for show though. I thought they might look better than the normal ...
- 26 May 2019, 05:49
- Forum: Mapping / Modding tools & discussions
- Topic: Edit the Tech Tree
- Replies: 12
- Views: 8049
Re: Edit the Tech Tree
Why does my rules.js not exist? I've looked everywhere, and made hidden files and folders visible? Does it only exist if something is made to override it?
- 25 May 2019, 00:01
- Forum: Mapping / Modding tools & discussions
- Topic: Edit the Tech Tree
- Replies: 12
- Views: 8049
Re: Edit the Tech Tree
I might package this stuff into a small mod if I can get it working. I dont have much free time though... Just a question about the code: is that Java or C++? I can actually read it.
- 24 May 2019, 23:46
- Forum: Mapping / Modding tools & discussions
- Topic: Edit the Tech Tree
- Replies: 12
- Views: 8049
Re: Edit the Tech Tree
Berserk Cyborg: I am definitely going to have some fun with this. Thanks for this information. I have a map made to be used with naval with factories on(under) water, so I can produce them without cheating too. My next goal is to implement a factory that can do this. To not require a pre-placed fact...
- 24 May 2019, 03:27
- Forum: Mapping / Modding tools & discussions
- Topic: Edit the Tech Tree
- Replies: 12
- Views: 8049
Re: Edit the Tech Tree
I don't really know how the tech tree works internally... I was just wondering if there was a way to make it available without the give all cheat.WZ2100ModsFAn wrote: ↑23 May 2019, 23:43 Are you saying you want to modify just the tech tree image?
Or modify the game stats itself?
- 22 May 2019, 23:55
- Forum: Mapping / Modding tools & discussions
- Topic: Edit the Tech Tree
- Replies: 12
- Views: 8049
Re: Edit the Tech Tree
What file(s) or directory can I find the tech tree information in? I want to start looking at that and seeing how it works.
- 22 May 2019, 02:55
- Forum: Campaign
- Topic: Should we use dark unexplored tiles again for campaign?
- Replies: 5
- Views: 12762
Re: Should we use dark unexplored tiles again for campaign?
I really can't decide on this. I think, for Campaign, it should be a difficulty feature or be modifiable in the settings. For Skirmish, it could be one of the options on the left panel. Now that I thought about it, in Campaign, you don't have any satellite data to get the terrain from, so it should ...
- 22 May 2019, 01:04
- Forum: Balance
- Topic: Jammer balance
- Replies: 12
- Views: 21675
Re: Jammer balance
Maybe have those targeted sensors glow a certain color? Or have a little icon drawn near them (think experience image) like a "x" or have the jammer cursor image drawn over the entire object... To me it would make more sense for a jammer to affect all sensors. Otherwise there would be con...
- 22 May 2019, 00:56
- Forum: Balance
- Topic: Increase rate of fire for Bunker Buster
- Replies: 5
- Views: 14873
Re: Increase rate of fire for Bunker Buster
I would suggest 8 seconds for the land-based variant, but a short time for the second VTOL shot, maybe half a second. If realism were taken into account, there would probably be some sort of autoloader inside the VTOL weapon/airframe, allowing each shot to be swapped. However, removing the firing tu...
- 22 May 2019, 00:43
- Forum: Balance
- Topic: Sunburst AA site balance
- Replies: 8
- Views: 16794
Re: Sunburst AA site balance
I do find that Sunburst sites are very helpful, especially when dealing with VTOLs that appear out of nowhere. Although they do not put out much damage per minute, a VERY significant amount of that time is spent reloading. The damage dealt in one barrage is much higher than the output of Hurricane d...
- 21 May 2019, 21:27
- Forum: Mapping / Modding tools & discussions
- Topic: Edit the Tech Tree
- Replies: 12
- Views: 8049
Edit the Tech Tree
Is it possible to make a mod that makes the Naval propulsion available? For my purposes, it would be available at the start of a Skirmish game, like Machinegun. That would be the only thing it does. I don't really know much about modding Warzone, but I do have programming knowledge I can use to fami...
- 28 May 2018, 06:12
- Forum: Technical Help / Troubleshooting
- Topic: Most recent Linux version
- Replies: 1
- Views: 2116
Most recent Linux version
I've decided to now dual-boot my system with Windows along Linux(Mint for now). From what I can tell, the Linux versions aren't the most up to date ones, leaving me to use Windows to use the most up to date version. Is this true? I'm just trying to find what I can transfer to Linux.