new default super ai script for wz 2.3.9

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Boris
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new default super ai script for wz 2.3.9

Post by Boris »

here bro..and this is a new ai mod for wz 2.3.9 ..You have to use it .replace base.wz script for multiplayer ..
I recommend start with a 1 Technology and with a simple map 1vs2 pc player at to hard setings.
Use the small map as a mirror or worms by me ..

I tested a few times with wz 2.3.9 and no errors .. if you want something new proposals here ,and by the way ,

>>>WHY OLD NTW MOD is still active when there are errors with ai at the start ???<<<don't answer if you are not wz developer>>>
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Per
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Re: new default super ai script for wz 2.3.9

Post by Per »

Is this some kind of joke?

You increase some timer values (which makes the AI react slower), delete some empty lines, and call it a 'new default super ai script'? From what I can tell, you didn't even change one line of code. O_o
cybersphinx
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Re: new default super ai script for wz 2.3.9

Post by cybersphinx »

There's a bit more in it I think, though all the random needlessly (re)moved stuff certainly makes it hard to see exactly what... http://paste.pocoo.org/show/501738
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Jorzi
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Re: new default super ai script for wz 2.3.9

Post by Jorzi »

NOM NOM NOM copypasta :P
ImageImage
-insert deep philosophical statement here-
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Goth Zagog-Thou
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Re: new default super ai script for wz 2.3.9

Post by Goth Zagog-Thou »

:lol2: mmm pasta...
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lav_coyote25
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Re: new default super ai script for wz 2.3.9

Post by lav_coyote25 »

Goth Zagog-Thou wrote::lol2: mmm pasta...
what kind of sauce with that??? :lol2:
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Goth Zagog-Thou
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Re: new default super ai script for wz 2.3.9

Post by Goth Zagog-Thou »

The "new" kind. You know, the stuff that talks big stuff but only ends up being an embarrassment. :P
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lav_coyote25
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Re: new default super ai script for wz 2.3.9

Post by lav_coyote25 »

we need a ROFL smilie.
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Merowingg
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Re: new default super ai script for wz 2.3.9

Post by Merowingg »

we need a ROFL smilie.
Thats the spirit ! thats the spirit ! (I know you know) yes we need yes we need, desperately !

Ok come on I do my best recently not to overuse smileys is it at least visible ?? :) agh.. it was so hard not to type the smiley 16 times agh..
though all the random needlessly (re)moved stuff certainly makes it hard to see exactly what...
heheheh the mysterious work is done, it is done but what ?? :hmm: it might be a philosophical question..
NOM NOM NOM copypasta :P
heheheheheheh :)
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Boris
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Re: new default super ai script for wz 2.3.9

Post by Boris »

Per wrote:Is this some kind of joke?

You increase some timer values (which makes the AI react slower), delete some empty lines, and call it a 'new default super ai script'? From what I can tell, you didn't even change one line of code. O_o
yes ,,i am.,,.if you read all..small changes on scripts but harder way to win..elderly have fewer changes and yet are still active .. :wink:
I want to make even better .. this is just rehearsal .. :P ..
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cybersphinx
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Re: new default super ai script for wz 2.3.9

Post by cybersphinx »

Well, if you want us to consider your changes, I suggest you only include the relevant changes (without all those removed lines and moved around things), since otherwise reviewing your changes will be much harder.
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Boris
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Re: new default super ai script for wz 2.3.9

Post by Boris »

cybersphinx thanks. :| ..but all guys need to test this :) ,,and than comment..