logical attack order

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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Asgorath
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logical attack order

Post by Asgorath »

In Warzone there are a lot of weapons doing high damage but also needing some time to reload.
It often happens to me that I do have a lot of tanks/defence with such weapons and then there are a lot of enemy units.
And (mostly) all of my tanks/defence structures are firing their weapons at the same target :augh:
Well, the one enemy is at least killed for 200 times, but sadly the rest of the enemy´s army is completely blithe while my army needs to reload for the next X seconds... :stressed:

Would it be possible to implement an algorithm checking how much fire power is needed to destroy the target and only the necessary amount of units/defence structures fire?

Thank you in advance,
Asgorath
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Zarel
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Re: logical attack order

Post by Zarel »

This has already been implemented in master.
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Asgorath
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Re: logical attack order

Post by Asgorath »

Zarel wrote:This has already been implemented in master.
Great :)
Is there a chance that it will be implemented into 2.3.8 or 2.3.9 as well?
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Zarel
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Re: logical attack order

Post by Zarel »

It's unlikely. The patch was written (by Cyp) before 2.3.0 was released, and deemed "too major" to make it into 2.3-branch at the time.