It often happens to me that I do have a lot of tanks/defence with such weapons and then there are a lot of enemy units.
And (mostly) all of my tanks/defence structures are firing their weapons at the same target
Well, the one enemy is at least killed for 200 times, but sadly the rest of the enemy´s army is completely blithe while my army needs to reload for the next X seconds...
Would it be possible to implement an algorithm checking how much fire power is needed to destroy the target and only the necessary amount of units/defence structures fire?
Thank you in advance,
Asgorath

