How to create a perfect symetrical map in FlaME?

Get some help with creating maps or modding.
Need a map editor or other tools, look here!
ikn0wFiRE
Greenhorn
Posts: 7
Joined: 20 Jun 2010, 03:31

How to create a perfect symetrical map in FlaME?

Post by ikn0wFiRE »

well the title says it all. is there a special technique? or do i have to use copy terrain. problem with copy is that its hard to tell where exactly middle is so you can drag a square from that point and select say 1/4 of the map and then copy and rotate on ofther 3/4 and create perfect copy. but i bet theres easyer way. or should i learn to use the coordinates that are displayed at bottom?
User avatar
BlueMaxima
Trained
Trained
Posts: 431
Joined: 05 Jun 2008, 09:20
Location: Sydney, Australia

Re: How to create a perfect symetrical map in FlaME?

Post by BlueMaxima »

ikn0wFiRE wrote:is there a special technique?
No, there are no tools in flaME for that.
or do i have to use copy terrain. problem with copy is that its hard to tell where exactly middle is so you can drag a square from that point and select say 1/4 of the map and then copy and rotate on ofther 3/4 and create perfect copy.
Pretty much what you have to do.
but i bet theres easyer way.
Don't bet on it :P
Bring back...ducks!
User avatar
lav_coyote25
Professional
Professional
Posts: 3434
Joined: 08 Aug 2006, 23:18

Re: How to create a perfect symetrical map in FlaME?

Post by lav_coyote25 »

yes there is a way easier way to do this. :lol2: you need to make yourself a height map. use a ruler to find center and mark it with a cross. import to flame. there you are. now if your using editworld32beta, it is way easier than that , as the gui has a built in center finder. at least until flame gets one...those are the choices. :3 :3 :lol2:
KukY
Regular
Regular
Posts: 1859
Joined: 20 Mar 2009, 21:56

Re: How to create a perfect symetrical map in FlaME?

Post by KukY »

:x
User avatar
lav_coyote25
Professional
Professional
Posts: 3434
Joined: 08 Aug 2006, 23:18

Re: How to create a perfect symetrical map in FlaME?

Post by lav_coyote25 »

KukY wrote::x

what???? :annoyed: problem??? :hmm:
KukY
Regular
Regular
Posts: 1859
Joined: 20 Mar 2009, 21:56

Re: How to create a perfect symetrical map in FlaME?

Post by KukY »

lav_coyote25 wrote:what???? :annoyed: problem??? :hmm:
Yes. Your EditWorld. I hate it. :stare:
User avatar
lav_coyote25
Professional
Professional
Posts: 3434
Joined: 08 Aug 2006, 23:18

Re: How to create a perfect symetrical map in FlaME?

Post by lav_coyote25 »

KukY wrote:
lav_coyote25 wrote:what???? :annoyed: problem??? :hmm:
Yes. Your EditWorld. I hate it. :stare:

Well, for one thing, its not my editworld. :lecture: just because YOU dont like it is no reason to start something. :lecture:

now if you dont want me saying anything about editworld, get flame fixed so it does the same things editworld does. :annoyed:

except for the odd time, editworld 32 bit beta works flawlessly for me on windows ( xp / vista and 7) just because it doesnt work on linux variants doesnt mean its bad.

so lets get along and not argue, please. i would hate to have to be forced into saying something i shouldnt. thanks for understanding. :D
ikn0wFiRE
Greenhorn
Posts: 7
Joined: 20 Jun 2010, 03:31

Re: How to create a perfect symetrical map in FlaME?

Post by ikn0wFiRE »

haha amazing, map editor creators at war :) anyway tnx for the suggestions, ill try out. i kinda thought editworld was the original old wz map editor so i didnt even try it, my mistake i gues, i will try it. flame is nice but ye easy distance marking is surely missing
KukY
Regular
Regular
Posts: 1859
Joined: 20 Mar 2009, 21:56

Re: How to create a perfect symetrical map in FlaME?

Post by KukY »

ikn0wFiRE wrote:haha amazing, map editor creators at war :)
We aren't creators of those map editors, we just prefer one of them.
ikn0wFiRE
Greenhorn
Posts: 7
Joined: 20 Jun 2010, 03:31

Re: How to create a perfect symetrical map in FlaME?

Post by ikn0wFiRE »

ah well i can see where you coming from, flame is easyer to use :) dunno have problems with editworld with actualy opening new map
KukY
Regular
Regular
Posts: 1859
Joined: 20 Mar 2009, 21:56

Re: How to create a perfect symetrical map in FlaME?

Post by KukY »

Ha! :P