2c-CanyonDuel
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Dourden4
- Rookie

- Posts: 20
- Joined: 26 Apr 2010, 00:37
- Location: Maine , USA
2c-CanyonDuel
Ok so this is my first map, it isnt that pretty, but playable. This map is a VERY small map, only 32x32. Each player gets 3 oil in their base with one outside the bases. Small cramped spaces, it was only designed as an early game map. There are scavs on the map and i strongly recommend using them, the map was designed with their presence there. It is skirmish usable, although ive only tested a middle of the slider ai. Anyway, try it out, and give me the feedback; Good,Bad or indifferent.
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Saberuneko
- Regular

- Posts: 558
- Joined: 15 Jan 2010, 18:20
Re: 2c-CanyonDuel
No screenshots? No map preview? 
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Dourden4
- Rookie

- Posts: 20
- Joined: 26 Apr 2010, 00:37
- Location: Maine , USA
Re: 2c-CanyonDuel
Allright, here they are!Saberuneko wrote:No screenshots? No map preview?
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Dourden4
- Rookie

- Posts: 20
- Joined: 26 Apr 2010, 00:37
- Location: Maine , USA
Re: 2c-CanyonDuel
ok, heres some screenshots:
One shot of Player 0's base area:

Another Shot of Player 0's Base:

Player 1's Base Area:

Better shot of Player 1's base entrance chokepoint:

Scavenger Base:

What do you guys think? (wow...those are huge! how do i make them smaller? For future reference.
One shot of Player 0's base area:

Another Shot of Player 0's Base:

Player 1's Base Area:

Better shot of Player 1's base entrance chokepoint:

Scavenger Base:

What do you guys think? (wow...those are huge! how do i make them smaller? For future reference.
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Dourden4
- Rookie

- Posts: 20
- Joined: 26 Apr 2010, 00:37
- Location: Maine , USA
Re: 2c-CanyonDuel
Nothing? is it that good? Or that bad? Please Let me know!
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KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: 2c-CanyonDuel
Most of players didn't even try it because:Dourden4 wrote:Nothing? is it that good? Or that bad? Please Let me know!
- This map is a VERY small map, only 32x32.Each player gets 3 oil in their base with one outside the bases.Small cramped spaces,
However, the concept is good.
Also, lately scav maps are popular, and lots of them are made.
You can continue doing those, or start doing other types of maps.
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Dourden4
- Rookie

- Posts: 20
- Joined: 26 Apr 2010, 00:37
- Location: Maine , USA
Re: 2c-CanyonDuel
oh, ok, Thats good to know! Maybe my next map will be more successful.
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Zi-Chan
- Trained

- Posts: 180
- Joined: 12 Aug 2008, 01:06
Re: 2c-CanyonDuel
I like the concept of fighting inside a Canyon too. I recommend two transits, so a bit strategy is possible, instead of just spam tanks.Dourden4 wrote:oh, ok, Thats good to know! Maybe my next map will be more successful.
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JDW
- Regular

- Posts: 1669
- Joined: 18 May 2010, 20:44
Re: 2c-CanyonDuel
I second that.Zi-Chan wrote:Dourden4 wrote:And i would place oil in the Canyon for the Players to have a reason to stay there.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
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KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: 2c-CanyonDuel
Take a look at the screenshots, please.
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JDW
- Regular

- Posts: 1669
- Joined: 18 May 2010, 20:44
Re: 2c-CanyonDuel
I've been owned...KukY wrote:Take a look at the screenshots, please.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
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Saberuneko
- Regular

- Posts: 558
- Joined: 15 Jan 2010, 18:20
Re: 2c-CanyonDuel
Hmm, try a similar shape, in a bigger map. It will be better for sure. ^-^
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Dourden4
- Rookie

- Posts: 20
- Joined: 26 Apr 2010, 00:37
- Location: Maine , USA
Re: 2c-CanyonDuel
Thank you all for the feedback, i think i will try this map a bit bigger. And Zi-chan; it originally did have two access points, had a little problem with scavs seeing bases and attacking/Defeating the bases real fast...Funny to watch the scavs defeat an ai! 
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NoQ
- Special

- Posts: 6226
- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: 2c-CanyonDuel
Heh i like this map. Chess are even 8x8 
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