4c-Castle, My first map
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milo christiansen
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4c-Castle, My first map
This is a simple 4 player map with narrow bridges running to a small island in the center, all fighting will be ether on cramped causeways or close quarters on the island. Please post any comments.
"Extension BMP is not allowed" What the ****!
You do not have the required permissions to view the files attached to this post.
In general, if you see glowing, pulsating things in the game, you should click on them.
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KukY
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Re: 4c-Castle, My first map
In case you didn't know, you don't need to attach *.fme, flaME can open *.wz files.
About your map, it looks boring, but layout is interesting.
I need to try it.
About your map, it looks boring, but layout is interesting.
I need to try it.
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milo christiansen
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Re: 4c-Castle, My first map
I know, But if I have it why not attach it.KukY wrote:In case you didn't know, you don't need to attach *.fme, flaME can open *.wz files.
It is a little boring but the causeways make battles interesting as only a few of your units can fire at once. It is a first try after all
In general, if you see glowing, pulsating things in the game, you should click on them.
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KukY
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Re: 4c-Castle, My first map
milo christiansen wrote:I know, But if I have it why not attach it.
Reducing size of a file you upload somewhere is a noble act.
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milo christiansen
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Re: 4c-Castle, My first map
The .zip is 33k! and that includes a .xcf and 4 .bmp Files.KukY wrote:Reducing size of a file you upload somewhere is a noble act.
In general, if you see glowing, pulsating things in the game, you should click on them.
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KukY
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Re: 4c-Castle, My first map
You don't get what I am trying to say...milo christiansen wrote:The .zip is 33k! and that includes a .xcf and 4 .bmp Files.
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KukY
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Re: 4c-Castle, My first map
I tested it;
It has too many those spikes. They look bad. Those narrow passages aren't so narrow.
It has too few oil. It needs more.
Textures; I didn't see them, I accidentaly used my Monochromatic mod. xD
It has too many those spikes. They look bad. Those narrow passages aren't so narrow.
It has too few oil. It needs more.
Textures; I didn't see them, I accidentaly used my Monochromatic mod. xD
Last edited by KukY on 17 Feb 2010, 22:06, edited 1 time in total.
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milo christiansen
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Re: 4c-Castle, My first map
I like low oil maps, and I did add 9 per player for a total of 36.KukY wrote:EDIT: I tested it;
It has too many those spikes. They look bad. Those narrow passages aren't so narrow.
It has too few oil. It needs more.
Textures; I didn't see them, I accidentaly used my Monochromatic mod. xD
The textures are pretty Monochromatic without your mod. xD
And I think the spikes look cool, a mater of opinion I guess.
In general, if you see glowing, pulsating things in the game, you should click on them.
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Olrox
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Re: 4c-Castle, My first map
Meh, that's not an excuse ¬¬milo christiansen wrote:It is a first try after all.
Anyway, it looks... different =P
That can be very good or very bad. But I won't test it because I don't like purely geometric maps, I won't like it at all if I do play on it.
But the effort of making different maps is always good if you keep making them & learn from previous experiences.
I hope you've used "Set Triangles" while making the map. I see a lot of people ignoring that tool: I, for one, ignore those maps :mad;
But it's great to see that there's a lot of people making maps!
~Olrox
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milo christiansen
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Re: 4c-Castle, My first map
I used auto cliff with the set triangles check box set, so I guess that's a yesOlrox wrote:I hope you've used "Set Triangles" while making the map. I see a lot of people ignoring that tool: I, for one, ignore those maps :mad;
I made this map mostly to learn how to make a height map, so I never expected it to be a masterpiece.
In general, if you see glowing, pulsating things in the game, you should click on them.
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Olrox
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Re: 4c-Castle, My first map
Well, but if you don't try to make small things in the best way you can, you very likely won't be able to make great, unique things :rolleyes:milo christiansen wrote:I used auto cliff with the set triangles check box set, so I guess that's a yesOlrox wrote:I hope you've used "Set Triangles" while making the map. I see a lot of people ignoring that tool: I, for one, ignore those maps :mad;.
I made this map mostly to learn how to make a height map, so I never expected it to be a masterpiece.
~Olrox