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I've always disliked the wheels for heavy bodies (I don't like the ones for medium bodies either, I'm doing them next) so I decided to redo them, which do you like best? Old or new? Any suggested changes to the new ones? Edit: each end of the tyre is a...wait what on earth do you call a 16 sided shape? Old ^ New ^
Last edited by Mysteryem on 01 Jan 2009, 00:04, edited 1 time in total.
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
Mysteryem wrote:I've always disliked the wheels for heavy bodies (I don't like the ones for medium bodies either, I'm doing them next) so I decided to redo them, which do you like best? Old or new? Any suggested changes to the new ones? Old ^ New ^
I prefer the new one, perhaps, you can also improve a bit better the wheels inside:
Did you mean as in 3d or adding detail to the tyres? Because they're already 3d (and I'm working on the tyres as we speak)
Underneathwheels.png
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
Mysteryem wrote:Did you mean as in 3d or adding detail to the tyres?
Adding Details for it, cause they looks like a slick tire, just those ones used by race cars, and slick tires are bad in off-road terrain (Mud, grass, sand, etc)
Mysteryem wrote:Because they're already 3d (and I'm working on the tyres as we speak)
Ops, sorry, i didn't notice the 3D of the wheel, because that image of your first post doesn't show well the 3D detail of the wheels.
Edit:Found two lone points and deleted them, I have adjusted the information.
The final version:
Points each: 118
Polygons each: 98
Original(before deletion of unneccesary points and polygons and the fuse of polygons):
Points each: 160
Polygons each: 176 (now that's what I call a reduction in polies )
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
Zi-Chan wrote:But how do they look on small Bodies? Can you show?
I've only made wheels for heavy bodies so far, I think they'd look a bit odd on small bodies
Zi-Chan wrote:I think, the Wheels seem to have too much Polygons compared to the Protecting Frame over them, which should be more round.
Do you mean I should round the edges of the frame so it flows more nicely and isn't so sharp (eg. A curve instead of a right angle)
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
Here is a slightly better version (imo) of page-16-droid-drives that makes the wheel "case" look better.
Attachments
page-16-droid-drives.png (20.54 KiB) Viewed 10293 times
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
Nice! Any chance of the entire land propulsion sets getting a makeover to be in line with the new wheel sets? It'd be kinda odd to have these new ones alongside the old ones...
Texture could do with a bit of tightening up too, but I dunno if that'd really be feasible unfortunately. :-S