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Mysteryem
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by Mysteryem » 31 Dec 2008, 23:02
I've always disliked the wheels for heavy bodies (I don't like the ones for medium bodies either, I'm doing them next) so I decided to redo them, which do you like best? Old or new? Any suggested changes to the new ones? Edit: each end of the tyre is a...wait what on earth do you call a 16 sided shape?
Old ^ New ^
Last edited by
Mysteryem on 01 Jan 2009, 00:04, edited 1 time in total.
"...If pure awesomeness were bricks, this would be the Great Wall of China...
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Black Project
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by Black Project » 31 Dec 2008, 23:37
Mysteryem wrote:I've always disliked the wheels for heavy bodies (I don't like the ones for medium bodies either, I'm doing them next) so I decided to redo them, which do you like best? Old or new? Any suggested changes to the new ones?
Old ^ New ^
I prefer the new one, perhaps, you can also improve a bit better the wheels inside:

- wheels.PNG (105.64 KiB) Viewed 7664 times
Regards BP
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Mysteryem
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by Mysteryem » 01 Jan 2009, 00:00
Did you mean as in 3d or adding detail to the tyres? Because they're already 3d (and I'm working on the tyres as we speak)
Underneathwheels.png
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
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Black Project
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by Black Project » 01 Jan 2009, 00:12
Mysteryem wrote:Did you mean as in 3d or adding detail to the tyres?
Adding Details for it, cause they looks like a slick tire, just those ones used by race cars, and slick tires are bad in off-road terrain (Mud, grass, sand, etc)
Mysteryem wrote:Because they're already 3d (and I'm working on the tyres as we speak)
Ops, sorry, i didn't notice the 3D of the wheel, because that image of your first post doesn't show well the 3D detail of the wheels.
Regards
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Per
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by Per » 02 Jan 2009, 00:43
Neat! Now they actually look like wheels, instead of tracks with wheels painted on... xD
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Mysteryem
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by Mysteryem » 02 Jan 2009, 12:40
Edit:Found two lone points and deleted them, I have adjusted the information.
The final version:
Points each: 118
Polygons each: 98
Original(before deletion of unneccesary points and polygons and the fuse of polygons):
Points each: 160
Polygons each: 176 (now
that's what I call a reduction in polies

)
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
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Zi-Chan
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by Zi-Chan » 02 Jan 2009, 21:32
But how do they look on small Bodies? Can you show?
I think, the Wheels seem to have too much Polygons compared to the Protecting Frame over them, which should be more round.
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Mysteryem
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by Mysteryem » 02 Jan 2009, 22:01
Zi-Chan wrote:But how do they look on small Bodies? Can you show?
I've only made wheels for heavy bodies so far, I think they'd look a bit odd on small bodies
Zi-Chan wrote:I think, the Wheels seem to have too much Polygons compared to the Protecting Frame over them, which should be more round.
Do you mean I should round the edges of the frame so it flows more nicely and isn't so sharp (eg. A curve instead of a right angle)
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
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Architekt
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by Architekt » 02 Jan 2009, 23:16
They look really nice. But I think empty space inside dasher is useless. Without it you can save about half of polygons.
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Thyranim
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by Thyranim » 03 Jan 2009, 02:53
Mysteryem wrote:I've only made wheels for heavy bodies so far, I think they'd look a bit odd on small bodies
4 wheels for the heavy-body
3 wheels for the medium-body
2 wheels for the light-body

possible ?
so that the wheeled-propulsion is looking the same at all body-types
eh, and 5 wheels on the super-bodyies perhaps? (dragon)
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elio
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by elio » 03 Jan 2009, 12:23
light bodies would look cool with those
Black Project wrote:
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Mysteryem
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by Mysteryem » 03 Jan 2009, 12:43
Zi-Chan wrote:I think, the Wheels seem to have too much Polygons compared to the Protecting Frame over them, which should be more round.
How about this left corner?
I publish this work and all later work posted in these forums under the creative commons CC BY-SA 3.0 license.
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Attachments
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- prhlwhl1.pie
- (6.11 KiB) Downloaded 254 times
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- prhrwhl1.pie
- Right wheels
- (6.22 KiB) Downloaded 253 times
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
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Mysteryem
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by Mysteryem » 03 Jan 2009, 12:45
Here is a slightly better version (imo) of page-16-droid-drives that makes the wheel "case" look better.
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Attachments
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- page-16-droid-drives.png (20.54 KiB) Viewed 7322 times
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
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Arcalane
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by Arcalane » 03 Jan 2009, 15:05
Nice! Any chance of the entire land propulsion sets getting a makeover to be in line with the new wheel sets? It'd be kinda odd to have these new ones alongside the old ones...
Texture could do with a bit of tightening up too, but I dunno if that'd really be feasible unfortunately. :-S