Help a N00b learn the ropes
Help a N00b learn the ropes
Hey guys I am new so give me some slack if I am braking board edict or something please.
I just discovered WZ a few days ago, and am enjoying it quite a bit. I am interested in modding some. I am on a mac and use Blender and the Gimp. I am mostly interested in simple Graphical changes to start of with, terrain, buildings, units, etc. What do I need to know? Where do I get started, is it even posable on a mac?
Thanks in advance!
I just discovered WZ a few days ago, and am enjoying it quite a bit. I am interested in modding some. I am on a mac and use Blender and the Gimp. I am mostly interested in simple Graphical changes to start of with, terrain, buildings, units, etc. What do I need to know? Where do I get started, is it even posable on a mac?
Thanks in advance!
Last edited by Cib on 11 Dec 2008, 07:29, edited 1 time in total.
- lav_coyote25
- Professional

- Posts: 3434
- Joined: 08 Aug 2006, 23:18
Re: Help a N00b learn the ropes
not on a mac using mac software - not right now. perhaps later if enuff people show an interest and there is a programer willing to do it in his/her free time....
i have heard that some have gotten away using a widows emulator ( forgot the name of the emulator...) not sure of the results though... perhaps working with someone using windows and wanting to do the same thing...
welcome to the forums.
i have heard that some have gotten away using a widows emulator ( forgot the name of the emulator...) not sure of the results though... perhaps working with someone using windows and wanting to do the same thing...
welcome to the forums.
Re: Help a N00b learn the ropes
Wow! Couldn't help but note your location. I am just out side of Calgary!
There is nothing I can do on a Mac? Wow...
There is nothing I can do on a Mac? Wow...
- lav_coyote25
- Professional

- Posts: 3434
- Joined: 08 Aug 2006, 23:18
Re: Help a N00b learn the ropes
there are a few mac users here on the forums... and i believe there is a working edition of the game but no one has yet made any efforts to work on the editor (s).
if you know of any one with some programing experience in c or c++ and they want to "tinker" with the editor source code - by all means steer em here.
and yes i am about 2 blocks south of the west ed mall transit station.
if you know of any one with some programing experience in c or c++ and they want to "tinker" with the editor source code - by all means steer em here.
and yes i am about 2 blocks south of the west ed mall transit station.
Re: Help a N00b learn the ropes
Is their no way to convert to pie on a mac? Is there no way to covert .pie files to a more conventional format?
Re: Help a N00b learn the ropes
The blender plugin should work just fine on mac.
Re: Help a N00b learn the ropes
O_O A plugin! Forgive my noobness, but were might I find this plugin? 
Re: Help a N00b learn the ropes
This plug in here? http://wiki.wz2100.net/PIE_models - http://svn.gna.org/svn/warzone/trunk/tools/blender/
I don't understand the instructions. Also,does the read me not say that the Blender export plugin is currently defunct? :-S
Edit: are Vertices that same as Polygons? I see the Vert count in blender, but not a poly count.
I don't understand the instructions. Also,does the read me not say that the Blender export plugin is currently defunct? :-S
Edit: are Vertices that same as Polygons? I see the Vert count in blender, but not a poly count.
Re: Help a N00b learn the ropes
Vertices are those little pointy things at the corners of a polygon. Each poly has at least 3 of them.are Vertices that same as Polygons? I see the Vert count in blender, but not a poly count.
Blender refers to polygons as faces. The display shows Verts | Faces | Objects in Object mode and Verts | Edges | Faces when in Edit mode.
Re: Help a N00b learn the ropes
Ah ok, that makes more sense. I was thinking 100 verts as a bit low.
Re: Help a N00b learn the ropes
you make that?? good works so far
the largest wz steam community http://steamcommunity.com/groups/wz2100 (all welcome to join help find matches find new relese and recruit new players)
Re: Help a N00b learn the ropes
Thanks!
Now that I know the difference between verts and polys/faces, I should be able to make things look a bit better. The Humvee like vehicle body has less than 25 faces to it!
Texturing will also make a world of difference.
Texturing will also make a world of difference.
Re: Help a N00b learn the ropes
Ok, so I am looking at the terrain textures. Are the these images the actual files the game refers to?
Warzone/Contents/Resources/data/texpages/tertilesc1hw.png
How does the game determine what to grab and place on a given tile? is it by pixle size or by % ? If I wanted to make lager (or smaller I suppose) rez textures, do I just need to make square tiles, and then place them 10 x 9 ?
Warzone/Contents/Resources/data/texpages/tertilesc1hw.png
How does the game determine what to grab and place on a given tile? is it by pixle size or by % ? If I wanted to make lager (or smaller I suppose) rez textures, do I just need to make square tiles, and then place them 10 x 9 ?
- lav_coyote25
- Professional

- Posts: 3434
- Joined: 08 Aug 2006, 23:18
Re: Help a N00b learn the ropes
the map editor codes what tiles are used and where.
this is the old information on tile creation - i am not sure if it is still viable - one of the coders should be able to advise on that.
http://docs.wz2100.net/tile%20tutorial/Page1.html
this is the old information on tile creation - i am not sure if it is still viable - one of the coders should be able to advise on that.
http://docs.wz2100.net/tile%20tutorial/Page1.html
Re: Help a N00b learn the ropes
Thanks for all the help so far guys!
Is there a recommended poly count for buildings/structures?
Is there a recommended poly count for buildings/structures?



