I’d like to share a new AI I’ve been working on, called Wally.js. It comes with several unique features and improvements that make it stand out:
- Builds plenty of defenses both early and late game, including lots of Ripples (and will even build them for allies automatically if needed!).
- Advanced unit targeting system: units automatically adjust their distance to the enemy depending on their weapon range.
- Efficient management of sensor-tower tanks for maximum effectiveness.
- Provides automatic army support to an ally in trouble (you can even type “help me” in chat to trigger it).
- Automatically donates power to allies when they’re running low.
- Correct handling of Laser Satellite and Uplink usage.
- Focuses mainly on Rockets and Machineguns for its combat strategy.
- Works also on sea-maps
- Uses VTOL if available
License: GPL v2.0-or-later
