Introducing my new AI: Wally!

For AI and campaign script related discussions and questions
Stefano88
New user
Posts: 2
Joined: 21 Jul 2023, 17:36

Introducing my new AI: Wally!

Post by Stefano88 »

Hey everyone!
I’d like to share a new AI I’ve been working on, called Wally.js. It comes with several unique features and improvements that make it stand out:
  • Builds plenty of defenses both early and late game, including lots of Ripples (and will even build them for allies automatically if needed!).
  • Advanced unit targeting system: units automatically adjust their distance to the enemy depending on their weapon range.
  • Efficient management of sensor-tower tanks for maximum effectiveness.
  • Provides automatic army support to an ally in trouble (you can even type “help me” in chat to trigger it).
  • Automatically donates power to allies when they’re running low.
  • Correct handling of Laser Satellite and Uplink usage.
  • Focuses mainly on Rockets and Machineguns for its combat strategy.
  • Works also on sea-maps
  • Uses VTOL if available
I’m looking forward to hearing your feedback and ideas on how to improve it further.

License: GPL v2.0-or-later
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Last edited by Stefano88 on 25 Aug 2025, 10:26, edited 1 time in total.
pastdue
Warzone 2100 Team Member
Warzone 2100 Team Member
Posts: 345
Joined: 13 Aug 2017, 17:44

Re: Introducing my new AI: Wally!

Post by pastdue »

Hi Stefano88,

Could you please edit your first post to define what license your are releasing your AI under?

Common choices include:
- CC0
- GPL-2.0-or-later

Please just pick which one you prefer, and edit your first post to include something like: "License: CC0"
Stefano88
New user
Posts: 2
Joined: 21 Jul 2023, 17:36

Re: Introducing my new AI: Wally!

Post by Stefano88 »

pastdue wrote: 25 Aug 2025, 01:52 Hi Stefano88,

Could you please edit your first post to define what license your are releasing your AI under?

Common choices include:
- CC0
- GPL-2.0-or-later

Please just pick which one you prefer, and edit your first post to include something like: "License: CC0"
Hi, yes sorry I forgot about it.
I added right now the type of license that I want, thanks.