differences between versions
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medusa
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differences between versions
I could not find a list on what is different about 2.3.8 and the trunk snapshots so I thought I would make one.
the main differences that you notice is the improved graphics in the trunk snapshot.
2.3.8 has a lot less bugs than the trunk snapshot.
trunk snapshot has supposedly better networking code.
trunk snapshot has new units.
if the wz|developers were smart they could take the good things out of the bug ridden trunk snapshot and put it in the 2.3.8 game.
it can't be that hard to move the improved graphics and the better networking and the new units over to 2.3.8 can it?
the main differences that you notice is the improved graphics in the trunk snapshot.
2.3.8 has a lot less bugs than the trunk snapshot.
trunk snapshot has supposedly better networking code.
trunk snapshot has new units.
if the wz|developers were smart they could take the good things out of the bug ridden trunk snapshot and put it in the 2.3.8 game.
it can't be that hard to move the improved graphics and the better networking and the new units over to 2.3.8 can it?
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cybersphinx
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Re: differences between versions
For some value of "improved". The new terrain renderer allows larger textures, but less map/tile details (e.g. one tile wide paths are visible in 2.3, but not master). And it does strange things to the map data (shifts it half a tile diagonally). It's the part I would backport last (if at all). Unit rendering on the other hand should be ok.medusa wrote:the main differences that you notice is the improved graphics in the trunk snapshot.
We want information... information... information.
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Jorzi
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Re: differences between versions
It can.medusa wrote:it can't be that hard to move the improved graphics and the better networking and the new units over to 2.3.8 can it?


-insert deep philosophical statement here-
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medusa
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Re: differences between versions
they made it too complex to sort things after 2 f***ing years.Jorzi wrote:It can.medusa wrote:it can't be that hard to move the improved graphics and the better networking and the new units over to 2.3.8 can it?
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cybersphinx
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Re: differences between versions
Well, the renderer was backported into the old 3.0 branch, but its failings were among the reasons to cancel that. Also, there isn't that much interest in 2.3 anymore among those who do coding work, so it is also a question of motivation, not only difficulty.
We want information... information... information.
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medusa
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Re: differences between versions
can we do a petition to get those who do coding work to redo the old 3.0 branch?
if the work was already done what failed?
if the work was already done what failed?
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lav_coyote25
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Re: differences between versions
petition away!!! wont help... not enough coders to do the work... unless of course your a coder and willing to do at least some of it... then go ahead... if not... well then not much sense in having a pertition if there is no one that is going to do what you want them to do , now, is there?medusa wrote:can we do a petition to get those who do coding work to redo the old 3.0 branch?
if the work was already done what failed?
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NoQ
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Re: differences between versions
http://guide.wz2100.net/faqmedusa wrote:can we do a petition to get those who do coding work to (...)
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
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Cyp
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Re: differences between versions
/me sees a petition, signs it without reading it, and runs away.
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effigy
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Re: differences between versions
http://guide.wz2100.net/faq#developmentNoQ wrote:http://guide.wz2100.net/faqmedusa wrote:can we do a petition to get those who do coding work to (...)
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241
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NoQ
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Re: differences between versions
http://guide.wz2100.net/faq#yourewrong (:effigy wrote:http://guide.wz2100.net/faq#developmentNoQ wrote:http://guide.wz2100.net/faqmedusa wrote:can we do a petition to get those who do coding work to (...)
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
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medusa
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Re: differences between versions
cybersphinx seems to be tolerant of the idea and since you signed it that means you are as well.Cyp wrote:/me sees a petition, signs it without reading it, and runs away.
that means we are almost there!
that leaves per, dak180, safety0ff, stiv and zarel.
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lav_coyote25
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Re: differences between versions
almost there to what??? i can see your going to end up doing all this work ... why not just learn to code and donate your time... be alot faster...medusa wrote:cybersphinx seems to be tolerant of the idea and since you signed it that means you are as well.Cyp wrote:/me sees a petition, signs it without reading it, and runs away.
that means we are almost there!
that leaves per, dak180, safety0ff, stiv and zarel.
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effigy
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Re: differences between versions
touche xDNoQ wrote:http://guide.wz2100.net/faq#yourewrong (:effigy wrote:http://guide.wz2100.net/faq#developmentNoQ wrote:http://guide.wz2100.net/faqmedusa wrote:can we do a petition to get those who do coding work to (...)
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241
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lav_coyote25
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Re: differences between versions
touche?? like the mac vs pc touche???? 