server/client communication n multiplayer increases security

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
hossein
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Joined: 08 Aug 2011, 23:27

server/client communication n multiplayer increases security

Post by hossein »

Make safe online warzone gameplay.
An ability to do all the game permission proccesses done in server, like client asks to move an object server deside if he has permission to do that.

And it will be good for automated game servers.

i think this method will do good.
stiv
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Re: server/client communication n multiplayer increases secu

Post by stiv »

A nice idea, but a LOT of work. It would mean rewriting the basic architecture of the game.

Remember that Warzone was originally designed in a time of slow dial-up network connections and comparatively slow computers. We live in a different world now (most of us anyway!) that makes client/server an interesting and possible architecture, but someone still has to do the work
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Arreon
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Re: server/client communication n multiplayer increases secu

Post by Arreon »

There's always Tunngle or Hamachi.
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NoQ
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Re: server/client communication n multiplayer increases secu

Post by NoQ »

Arreon: This is not related, no.