these are not bugs ( at least i hope not...
1) in having tweaked the trucks code - where in the code is it that trucks can not be beside one another without them pushing and shoving ( more noticeable with hovers). with cyborg builders - it seems they need a whole hectare of ground just for the one, now put 5 in and you have such a pushing and shoving match it looks almost comical ( right out of the three stooges).
2) trucks will also , if surrounded by emplacements think they are trapped, when in fact they are not. one has to micromanage the unit(s) out of their predicament. also noted that in point (1) above , that if the trucks cant get to a space - they just fracking stop, as if there is something in their way, and the que just starts to disappear and nothing gets built. the old way did not do this. what all was changed?? and can you please revert to the old way.
3) the amounts of units and structures was reverted back to the original amounts... would it be possible to get a happy medium with the new and old way - ie: perhaps a few more units (150 to 200) and a few more of the structures.... ie: 15 research and 15 power generators. and 100 vtol rearm pads. this would be for the nightly master current build....
4) if i need to i can video what i am speaking about.


