I was wondering if different players can divide their duties ( like unit production,combat,recycling and repairing,construction and repair of structures etc) within a same team.Then people can concentrate on just a single thing instead of bothering about many things at time.
Argument can be given that different players can pre-plan,coordinate and divide their work being in the same team.But it seems hard to manage all aspects of play. Please give your views .
Division of work within a team
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NoQ
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Re: Division of work within a team
I'm just glad you've noticed (:
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DRAAK
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Re: Division of work within a team
sipendr,Interesting.
Sounds like a co-op mode.
Different roles for each player. For example:
1) raids and attacks
2) protection of bases and aircraft
3) Resources and Research
4) Repair and artillery
5) etc
Sounds like a co-op mode.
Different roles for each player. For example:
1) raids and attacks
2) protection of bases and aircraft
3) Resources and Research
4) Repair and artillery
5) etc
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NoQ
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Re: Division of work within a team
By the way, you can't do it on high-oil NTW-style maps, because everybody is just bound to do everything simultaneously here, otherwise power and time is wasted.
All right, here's an example. If, in a team of two, one player starts with a factory, and another starts with a lab, you can make a rush almost 30 seconds earlier than a single player can.
All right, here's an example. If, in a team of two, one player starts with a factory, and another starts with a lab, you can make a rush almost 30 seconds earlier than a single player can.
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BunkerBlaster
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Re: Division of work within a team
Yessipendr wrote:I was wondering if different players can divide their duties