Unit walk-limits
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Viper92
- Rookie

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- Joined: 04 Nov 2010, 23:36
Unit walk-limits
I've nearly made a ap but I can't finish it because units(tanks,cyborgs)ar climbing almost vertical walls?! How can I fix this?? 
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Goth Zagog-Thou
- Regular

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- Joined: 06 Jan 2007, 08:08
- Location: Delta Base
Re: Unit walk-limits
If they're doing that, the tile in question isn't set as 'cliff face'. Open your map up in the editor and fix it. 
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Viper92
- Rookie

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- Joined: 04 Nov 2010, 23:36
Re: Unit walk-limits
You mean File -> Import -> Tile types? If thats what you mean in opens a window and wants me to search something.....what?
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Iluvalar
- Regular

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- Joined: 02 Oct 2010, 18:44
Re: Unit walk-limits
If you are in Flame, try the cliff painter with a huge radius and adjust the angle that fit the most with you.
Heretic 2.3 improver and proud of it.
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Viper92
- Rookie

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Re: Unit walk-limits
OK......now where's the cliff painter??
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lav_coyote25
- Professional

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Re: Unit walk-limits
there is a set of instructions where you grabbed the flame map maker... as well as scroll down a bit to find the small set of what does what. 
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bendib
- Regular

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Re: Unit walk-limits
Terrain painter and then cliff brush. :^3Viper92 wrote:OK......now where's the cliff painter??
Also known as Subsentient.
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lav_coyote25
- Professional

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Re: Unit walk-limits
hmmm... perhaps there should be abendib wrote:Terrain painter and then cliff brush. :^3Viper92 wrote:OK......now where's the cliff painter??
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Viper92
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Re: Unit walk-limits
Cliff brush not doing anything?It's my 1st map I don't know how stuff works but it doesn't work right.....grrr!!!
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bendib
- Regular

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Re: Unit walk-limits
you need to paint it over the edges of your cliffs. Also, some tiles don't like being turned into cliffs, so check that. What tileset you using? Arizona, Rockies, Urban?Viper92 wrote:Cliff brush not doing anything?It's my 1st map I don't know how stuff works but it doesn't work right.....grrr!!!
Also known as Subsentient.
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Saberuneko
- Regular

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Re: Unit walk-limits
Uploading the current non-working map could help, since somebody could check it and see what's wrong with it.
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Viper92
- Rookie

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- Joined: 04 Nov 2010, 23:36
Re: Unit walk-limits
I'm doing on rockies.After I brush the cliffs..they go red but when i retry making the game on that map units are still climbing them.Btw what cliff angle should I use for that?
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NoQ
- Special

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Re: Unit walk-limits
Ohh. Not every terrain supports painting cliffs on it. On rockies, you can only paint cliffs over gravel, snow or gravel snow. Just observe the set of tiles available.
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effigy
- Regular

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- Joined: 22 Jan 2010, 03:21
Re: Unit walk-limits
Is it true that if you want a non-standard cliff tile you can just paint over the red cliff faces (heard this, but never tested)?
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241
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NoQ
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Re: Unit walk-limits
Err, what do you mean? Noone forbids to place the cliff tiles manually. Brushes are convenient, but they don't really have any special meaning.
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