master-20110228 pathfinding
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charonme
- Greenhorn
- Posts: 14
- Joined: 01 Mar 2010, 13:28
master-20110228 pathfinding
I like the new features, especially the automatic sensor-painting distribution and the gate, but it seems to me the pathfinding is somewhat worse than the previous versions. Sometimes the units got stuck near clifs and I couldn't get them move. Also, the enemy units sometimes tend to accumulate at some location and don't go and attack me.
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NoQ
- Special

- Posts: 6226
- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: master-20110228 pathfinding
the news item on master-20110228 wrote:Known bugs:
...
Trucks can get stuck near cliffs sometimes, giving a demolish order gets them unstuck.
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charonme
- Greenhorn
- Posts: 14
- Joined: 01 Mar 2010, 13:28
Re: master-20110228 pathfinding
the problem I had was with tanks, not trucks, and they seemed to sometimes get stuck even on level ground. I once even had a tracked tank wander into water and then it couldn't get back from it.
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Isotope
- New user
- Posts: 4
- Joined: 28 Jul 2010, 11:09
Re: master-20110228 pathfinding
I have also experienced this, and it can affect large numbers of units.
You might try clicking the 'Return to HQ' icon. It won't always work, but does occasionally!
You might try clicking the 'Return to HQ' icon. It won't always work, but does occasionally!