Cyborg only matches

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Verin
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Cyborg only matches

Post by Verin »

I have recently starting trying to host these, new players are skeptical rather its a good idea, but quickly change their minds after a match. I'ts a great twist on the game really, it puts everyone on a level playing field when it comes to researching, no one knows the best way.

Pros:
Change of play style
A different challenge
No more thousand tank unstoppable armies
Research is more challenging and less straight forward.

Cons:
Players are skeptical at first, and may not join the server.
Cpu's have a problem identifying the lack of tanks, they do not produce anymore cyborgs than if they did with tanks on.
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TVR
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Re: Cyborg only matches

Post by TVR »

Not enough flamer cyborgs ... Construct additional flamer cyborgs
Dalton
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Re: Cyborg only matches

Post by Dalton »

Limiting tanks and VTOL messes the balance it would be super easy to turtle with the only threat being borgs, just a couple cannon forts and your basically safe then it will just be an artillery battle...
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Saberuneko
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Re: Cyborg only matches

Post by Saberuneko »

That's true, that kind of limitations are just a mess...
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Zarel
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Re: Cyborg only matches

Post by Zarel »

I bet MG borgs stand a decent chance against flamers, if you micro them correctly.
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Re: Cyborg only matches

Post by Dalton »

Yes they do, if you control them right you can do it with out ever getting hit and just knock them off. XD
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Verin
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Re: Cyborg only matches

Post by Verin »

I have not encountered any problems yet, to defend against that many cyborgs your going to need more than just cannons. Most games end before super cyborgs are even researched. It's a different playstyle, base defenses are pretty much useless unless they are high fire rate. Even then you still need A lot of them, these are usually hosted on mero river or NTW. I am up to server 7
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Zarel
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Re: Cyborg only matches

Post by Zarel »

Are you sure? I'd imagine MGs would be hella useful.
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Re: Cyborg only matches

Post by Dalton »

150 Cyborg vs Small Defense :wink:...as I said unbalanced with just cyborgs!
Last edited by Dalton on 16 Jun 2010, 02:25, edited 2 times in total.
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JDW
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Re: Cyborg only matches

Post by JDW »

Daltx wrote:150 Cyborg vs Small Defense :wink:...as I said unbalanced with just cyborgs!
That was brutal man ! :D
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Re: Cyborg only matches

Post by kringled »

Daltx wrote:150 Cyborg vs Small Defense :wink:...as I said unbalanced with just cyborgs!
Impressive. Any sense for how that would play out with Needle gunners rather than Scourges? (Cheaper, tougher, and as all rounders, a bit better against structures).

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Re: Cyborg only matches

Post by Dalton »

Ya, needle and assault gun are pretty good on structures might see how it goes. XD
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Re: Cyborg only matches

Post by Zarel »

If you're going mid-T3, you should be using Hellstorms, HL's, and Plasma Cannons.
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Re: Cyborg only matches

Post by Dalton »

Daltx wrote:Limiting tanks and VTOL messes the balance it would be super easy to turtle with the only threat being borgs, just a couple cannon forts and your basically safe then it will just be an artillery battle...
Point :wink:
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Re: Cyborg only matches

Post by Verin »

9 servers so far, still no lame games yet :D Artillery does tear cyborgs apart, but the volume of them would take down the defences to 0 if not very low before ( or even if) the cyborgs are destroyed.

You guys can say whatever you want, from the 9 games ive played it seems to reward the team that can combine thier forces and move together in one attack. Usually a combo of mg and grenadiers do well, the flamers are not as effective as you thing they would be.

Im still debating whether or not to enable VTOL-but make it limited, 1 factory, no pads
My multiplayer name is Verin
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