What this game needs to be GREAT!
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TechWiz
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Re: What this game needs to be GREAT!
About the LAN Lobby, how about integration with Bonjour? Its partially open source (mDNSResponder) and does exactly what is necessary to host an easily discoverable LAN game along with an equally intuitive LAN lobby that can find locally broadcasted games. Plus it's available for Mac OS X, Windows 32/64bit and Linux. Also any computer with an Apple product installed probably already has Bonjour installed as well and many other programs use it, such as Adobe Creative Suite, Skype and Pidgin. Just thought I'd throw that out there.
http://developer.apple.com/networking/b ... index.html
http://developer.apple.com/opensource/i ... njour.html
http://developer.apple.com/networking/b ... index.html
http://developer.apple.com/opensource/i ... njour.html
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macuser
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Re: What this game needs to be GREAT!
I like that idea a LOT (for obvious reasons)
-regards macuser
-regards macuser
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Zarel
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Re: What this game needs to be GREAT!
Pidgin only supports it as an IM protocol. I don't see Warzone gaining much using Bonjour instead of a generic network discovery model.
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TechWiz
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Re: What this game needs to be GREAT!
Suggested it to avoid getting the usual developer's "it would be too much work" response lol. I said Bonjour because its already been created so its just a matter of implementation vs recreation of the wheel so to speak.Zarel wrote:Pidgin only supports it as an IM protocol. I don't see Warzone gaining much using Bonjour instead of a generic network discovery model.
Also the fact that Pidgin supports it hints at the fact that Linux might have it also preinstalled (or at least bundled with Pidgin)
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stiv
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Re: What this game needs to be GREAT!
That would make it partially unacceptable. We aren't going to use something we have to license from Apple.Its partially open source
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TechWiz
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Re: What this game needs to be GREAT!
I was referring to the open source end, Bonjour itself is simply an interface/ set of APIs for the main workhorse in this case mDNS and mDNSResponderstiv wrote:That would make it partially unacceptable. We aren't going to use something we have to license from Apple.Its partially open source
http://avahi.org/
Avahi is a linux project that uses mDNS and mDNSResponder to do the same thing that Bonjour does based on the same open source backend. Clearly Bonjour itself isn't necessary if the backend has all the functions necessary, I just pointed it out as Bonjour to prove the availability of it on several systems and the fact that deployment is not needed in most cases.
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newp_samT150
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Re: What this game needs to be GREAT!
To find your IP address you could go to start, run, then type in "cmd" (with out quotes) and press enter. When the command prompt comes up type in "ipconfig" (again no quotes) and hit enter. Where it says IP Address. . . . : (whatever number is here) thats your IPKih-ap-hiih wrote:Hi, its my first post, I know, but not know my IP too.
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AntonioBR
Re: What this game needs to be GREAT!
This is my first post too, and if I can I want to make some suggestions.
Is it possible convert de Rate of Fire to seconds or miliseconds, something decrease with research istead to increase. I mean, it will be more easy to understand the time between the shot, to compare the weapons.
And just something that I dont know it matter, but the subtittle is late in the animations, even of the English subtittle are late. If it's possible to solve this the game is perfect to me.
Is it possible convert de Rate of Fire to seconds or miliseconds, something decrease with research istead to increase. I mean, it will be more easy to understand the time between the shot, to compare the weapons.
And just something that I dont know it matter, but the subtittle is late in the animations, even of the English subtittle are late. If it's possible to solve this the game is perfect to me.
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AntonioBR
Re: What this game needs to be GREAT!
I have looked better the guide and I discovered that the number in rate of fire is how many shot it give per minute.
Sorry about asked.
And I have played the NTW mod and the new tecnologies and new pre-requisites for the bodies are very great, but some of the new technogies doesn't have explanation even in the site, I'd like if the developer of the mod could put the explanations in the mod, would make it perfect.
And for developers of the game if you could put the same bodies pre-requisites and the scavengers bodies at start, and some of the new tecnologies (like nuclear reator) in the game (not in campaing, in vs com) would make the game perfect.
Sorry about asked.
And I have played the NTW mod and the new tecnologies and new pre-requisites for the bodies are very great, but some of the new technogies doesn't have explanation even in the site, I'd like if the developer of the mod could put the explanations in the mod, would make it perfect.
And for developers of the game if you could put the same bodies pre-requisites and the scavengers bodies at start, and some of the new tecnologies (like nuclear reator) in the game (not in campaing, in vs com) would make the game perfect.
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Delphinio
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Re: What this game needs to be GREAT!
ntw mod homepage, comming in a few month.AntonioBR wrote:And I have played the NTW mod and the new tecnologies and new pre-requisites for the bodies are very great, but some of the new technogies doesn't have explanation even in the site, I'd like if the developer of the mod could put the explanations in the mod, would make it perfect.
-- Delphinio
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noccy
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Re: What this game needs to be GREAT!
Here are my $0.05 on the LAN functionality 
TechWiz is correct, mDNS (aka bonjour, avahi) could be used to provide a local network lobby. This would be a great addition for LAN parties etc. This way the LAN game setup could be replaced with a lobby that performs a mDNS query to find game hosts on the LAN. Look at this output from avahi-browse:
Imagine the host publishing a new service over mDNS, say "_wz2100-host._udp.local". What's being passed around is simply nothing but DNS SRV records pointing to a host and a port. That way players updating the lobby could simply perform a browse query and all the games on the LAN would show up. No need to specify IP adresses etc. Actually, this could be implemented in the main lobby -- local games could show up at the top with an icon indicating its a LAN game 
On a sidenote, Rhythmbox (and iTunes) both use mDNS to allow your music collection to appear on the network and to make it available to other media players, such as on my netbook.
Hope this makes sense
Edit: Avahi is quite well documented at http://avahi.org. Example code for browsing services as well as publishing services is available, in good ol' C
TechWiz is correct, mDNS (aka bonjour, avahi) could be used to provide a local network lobby. This would be a great addition for LAN parties etc. This way the LAN game setup could be replaced with a lobby that performs a mDNS query to find game hosts on the LAN. Look at this output from avahi-browse:
Code: Select all
noccy@noccy-laptop:~$ avahi-browse -al
+ wlan2 IPv4 noccy@noccy-desktop: Simultaneous output to Internal Audio a*** PulseAudio Sound Sink local
+ wlan2 IPv4 noccy@noccy-desktop: Internal Audio Analog Stereo PulseAudio Sound Sink local
+ wlan2 IPv4 XBMC Event Server@noccy-desktop _xbmc-events._udp local
+ wlan2 IPv4 noccy-desktop [xx:xx:xx:xx:xx:xx] Workstation local
+ wlan2 IPv4 noccy@noccy-desktop: Internal Audio Analog Stereo PulseAudio Sound Source local
+ wlan2 IPv4 noccy@noccy-desktop PulseAudio Sound Server localOn a sidenote, Rhythmbox (and iTunes) both use mDNS to allow your music collection to appear on the network and to make it available to other media players, such as on my netbook.
Hope this makes sense
Edit: Avahi is quite well documented at http://avahi.org. Example code for browsing services as well as publishing services is available, in good ol' C
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Nave
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Re: What this game needs to be GREAT!
as someone stated earlier, i would love it if the interface could be larger relative to screen size, i've been playing wz in 1680x1050 lately and the notification text is almost squint worthy to even read, and the bottom left box is very small aswell.
also, could you design some kind of hierarchy for repair turrets and who they try to repair? i always see them run past my almost dead units to go zap up some *almost* perfectly fine unit who was 10 times further away than the almost-broken unit anyways, and that really bugs me.
Im sure someone already brought this up, but it would be very nice if you could make the camera able to zoom out alot further.. and commanders are kind of useless, perhaps make some early research in mp/skirm to give them a very slow healing aura for only units under them and/or make their *commander gun thing* do actual damage... just suggestions, but would be nice imo!
also, could you design some kind of hierarchy for repair turrets and who they try to repair? i always see them run past my almost dead units to go zap up some *almost* perfectly fine unit who was 10 times further away than the almost-broken unit anyways, and that really bugs me.
Im sure someone already brought this up, but it would be very nice if you could make the camera able to zoom out alot further.. and commanders are kind of useless, perhaps make some early research in mp/skirm to give them a very slow healing aura for only units under them and/or make their *commander gun thing* do actual damage... just suggestions, but would be nice imo!
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noccy
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Re: What this game needs to be GREAT!
You are in luck my friend, for only $49.99 I can sell you a wz2100 bonus pack including a pair of refurbished binocularsNave wrote:as someone stated earlier, i would love it if the interface could be larger relative to screen size, i've been playing wz in 1680x1050 lately and the notification text is almost squint worthy to even read, and the bottom left box is very small aswell.
Okay, seriously now lol what size display have you got? I'm running warzone in 1280x1024 on a 19" display and I think that's still on the usable side of the thin line. The only issue I have with the game at that resolution is that there is a lot of "wasted space" that could f.ex. be used to display additional trucks or factories. Also, the mouse wheel has no effect on any of the user interface panels, which *can* be considered a problem for some as the buttons to change pages are dangerously tiny. Hopefully this is something that the new interface will sort out
Actually, for the wish list I would just love to have improved tooltip and better information in game, especially when researching stuff. Sure, I spend a lot of time digging around the guides here to find information on some of the more arcane structures and weapons, but it would be excellent to have some basic information on the available research in game.
Also, as for documentation and manuals, I haven't been able to find a reference for the research icons anywhere on this site. Is there such a reference available?
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TechWiz
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Re: What this game needs to be GREAT!
Old thread I know but what is the progress on the LAN implementation? Any hope or should I just try and fail myself? lol
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Per
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Re: What this game needs to be GREAT!
I suggest you try it yourself.TechWiz wrote:Old thread I know but what is the progress on the LAN implementation? Any hope or should I just try and fail myself? lol