2) Add the ability to build structs on water (don't apply to base game, but maybe make it so one could activate it in a mod? also, could lead to offshore oil derricks/bridges and naval propulsion)
3) Ability to deform the terrain with trucks. I have noticed that this has been mentioned a few times, however, I think it should be implemented with 1x1 tile concrete blocks (that can be built on top of one another maybe?), that all rise to the nearest height level. (i know that doesn't make much sense, ask and i'll make a picture
4) I like the new trunk, however i noticed that oil resources still have their same pixelated texture. Could somebody take a look at that? (heck, i'd be willing to if somebody else wanted this badly enough)
5) The half-track propulsion has no associated sound file? Is there anyway we could find one? (Idea: Combine Tracks + Wheels sounds into one file?)
Comments? Suggestions?
(btw, when is BetaWidget going to be ready?)

