3 new maps

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Flail13
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3 new maps

Post by Flail13 »

3 new maps:
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Flail13
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Re: 3 new maps

Post by Flail13 »

and the download links:
http://guide.wz2100.net/addons/
Last edited by Flail13 on 14 Feb 2010, 12:31, edited 1 time in total.
KukY
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Re: 3 new maps

Post by KukY »

Let me guess; made by your Map Editor.
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Flail13
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Re: 3 new maps

Post by Flail13 »

yes, and so the structures dont work :stressed:
the only structures i had on them was a command centre each so i doesnt make a huge difference.
just play them on no bases or feel free to not download them.
zydonk
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Re: 3 new maps

Post by zydonk »

Flail13 wrote:yes, and so the structures dont work :stressed:
the only structures i had on them was a command centre each so i doesnt make a huge difference.
just play them on no bases or feel free to not download them.
Aw, don't be so touchy. Battles, for one, is a promising map. You pay attention to strategic elements; very Pumpkin.

It would help if you took some more time and tlc with your maps. Show some pride in them, and others will take them more seriously...
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Olrox
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Re: 3 new maps

Post by Olrox »

Hmm, I love the first one! I don't think that the structure issue is a real problem, at least for me :rolleyes:
There's some things I really don't like in my games, overall:
  • Maps with tons of oil
    Starting on T2 or T3
    Starting with bases
Those really ruin fundamental elements of the strategy, making it almost impossible to take advantage over small things. One of the skills I admire the most is to know how to add little advantages together to crush the opponents with a wave of unexpected acts.

If you already start with the base constructed, you can't have any significant advantages for knowing how to design an efficient base, or mastering the building order that btter suits your personal strategy. If you have tons of oil, you can't have any significant advantages for knowing how to invest your power on the right stuff. If you start T2 or T3, you can't have any significant advantages for knowing the technologies of the game better than your opponents.
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Olrox
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Re: 3 new maps

Post by Olrox »

Just updating, I've already played 3 successive skirmish matches on Mischief, and I'm gathering some freinds to play it on MP - It is arguably the best map I've ever played O_O
Really, it kicks off the standard balance, with resources scattered all over the map, and interesting topography.
I'd make a smoothly variated height all across the map, only leaving the bases flat, though: Even with the lots of cliffs, which I love, the passable terrain is mostly flat, with a few hills.

Hmmm... my inspiration to make maps is growing, I need a clone :stressed:

hehehe,
Regards, Olrox