WarZombie 2100 - First Survival Mod
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Jimmbob
- Trained

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- Location: England!
Re: WarZombie 2100 - First Survival Mod
Oh no! now they can attack tanktraps its going to be even harder
*hides* 
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manaze
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- Location: California USA
Re: WarZombie 2100 - First Survival Mod
i cant win dammit
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DarkCheetah
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Re: WarZombie 2100 - First Survival Mod
thats the thing! that update did realy well on the previous version , now i like to play vs ai's , becuase thay'r hard , i like them hard! , now!!!!! we need a good map (map's) more co-op maps
and yes this is kinda requets to all mappers
, hope there will be more maps soon , if my map editor worked i'd created alot of co-op maps already ^^ i even build a super tower (like all towers of warzone in a same panel) that is ownage , but not only that , my maps wil be special for comp stomp , goodluck black project with ur futured mods! 
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coolkid
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- Location: Parsons, Kansas USA
Re: WarZombie 2100 - First Survival Mod
wow i just got to play this very unique but hard as nails!
the largest wz steam community http://steamcommunity.com/groups/wz2100 (all welcome to join help find matches find new relese and recruit new players)
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DarkCheetah
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Re: WarZombie 2100 - First Survival Mod
rofl hard as nailscoolkid wrote:wow i just got to play this very unique but hard as nails!
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Black Project
- Regular

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- Joined: 04 Apr 2008, 20:53
Re: WarZombie 2100 - First Survival Mod
I'm still developing the third version of the WarZombie, sooner it will be released, more updates will come on it.
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Jimmbob
- Trained

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- Location: England!
Re: WarZombie 2100 - First Survival Mod
O_O what unworldly experiences wait for us in the gruesome events of a third installment of horrific terrors that are WarZombie 2100!
Shall the zombies destroy all humanity, after a terrible nuclear winter in which amongst the radiation, zombies emerged threatening the survival of the last few humans on earth!
Dun! Dun! Dun!
Shall the zombies destroy all humanity, after a terrible nuclear winter in which amongst the radiation, zombies emerged threatening the survival of the last few humans on earth!
Dun! Dun! Dun!
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DarkCheetah
- Trained

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Re: WarZombie 2100 - First Survival Mod
cant wait!!!!! =D
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mowie1
- Greenhorn
- Posts: 11
- Joined: 29 Sep 2008, 00:35
Re: WarZombie 2100 - First Survival Mod
wow tried killing 3 zombie AI's at 50%. it had as hell. GJ im going to have fun with this ^^
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manaze
- Trained

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- Location: California USA
Re: WarZombie 2100 - First Survival Mod
the ai makes so many units they get stuck on some maps, gotta pick wide open maps with little things blocking
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lav_coyote25
- Professional

- Posts: 3434
- Joined: 08 Aug 2006, 23:18
Re: WarZombie 2100 - First Survival Mod
actually there should be someway to limit the amounts of units wanted in a game - ie: in the map choosing widget or whatever - a chooser button for 50 / 100 / 150 / 200 / 250 / 300. not sure of the code needed to do this but would appreciate it.

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Black Project
- Regular

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- Joined: 04 Apr 2008, 20:53
Re: WarZombie 2100 - First Survival Mod
About the UKM, i've stopped on the development of it to dedicate on the WarZombie 2100 Survival Mode work.
It's not finished yet, there's a lot of things to do on it, so that's the reason of it
It's not finished yet, there's a lot of things to do on it, so that's the reason of it
LOL xDDarkCheetah wrote:cant wait!!!!! =D
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Black Project
- Regular

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Re: WarZombie 2100 - First Survival Mod
Some of my new ideas:
EMP Trap Bunker: like the tank traps, prevent the zombies advancing, but it have a nice function: It fires a EMP shield which is very hard to penetrate and infect the bunker. You can only build 5 of them. Very usefull in narrow passages.
Super Plasmite Bomb: It's a nice emplacement without turret, the zombies will think it's a easy gift to them, but, in fact, it's a super bomb, anything hostile which gets too close, BOOOM.
EMP AA Gun: Fires EMP against VTOLs.
Tributes for real-life weapons
Monster Gun: 914mm Heavy AT Mortar, tribute of the Little David
Schwerer Gustav 800mm Roadway Gun: 800mm Heavy Howitzer, tribute of the Schwerer Gustav 80 Cm K Railway Gun
EMP Trap Bunker: like the tank traps, prevent the zombies advancing, but it have a nice function: It fires a EMP shield which is very hard to penetrate and infect the bunker. You can only build 5 of them. Very usefull in narrow passages.
Super Plasmite Bomb: It's a nice emplacement without turret, the zombies will think it's a easy gift to them, but, in fact, it's a super bomb, anything hostile which gets too close, BOOOM.
EMP AA Gun: Fires EMP against VTOLs.
Tributes for real-life weapons
Monster Gun: 914mm Heavy AT Mortar, tribute of the Little David
Schwerer Gustav 800mm Roadway Gun: 800mm Heavy Howitzer, tribute of the Schwerer Gustav 80 Cm K Railway Gun
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Black Project
- Regular

- Posts: 751
- Joined: 04 Apr 2008, 20:53
Re: WarZombie 2100 - First Survival Mod
Finally, i got handle with the PIE Slicer, there's my first work: Nuke Blast
Any comments?
Any comments?
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Mysteryem
- Global Moderator

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- Location: UK
Re: WarZombie 2100 - First Survival Mod
Wow! Awesome Nuke Blast and new weapons, by the way what's the name of the pie file of the lassat blast?
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."