WarZombie 2100 - First Survival Mod
- Black Project
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WarZombie 2100 - First Survival Mod
Hi
Allow me to present my first survival mode to the Warzone 2100
WarZombie 2100
In the mod, you must build a heavy defended base to hold off lots of hords of zombies going to infect your base and dominate the world.
Attacking the zombies is a hard task, so pay attention to your ground attacks or the zombies will catch them easily.
This mod is intended to play in skirmish and multiplayer matches
Bugs, crashes and errors, please report.
Comments and suggestions are welcome.
Features
New weapons
New defensive structures
New fortresses
New cyborgs
2 issues:
You don't have walls and tracked propulsion.
Edit: Attachment removed, second version released.
Allow me to present my first survival mode to the Warzone 2100
WarZombie 2100
In the mod, you must build a heavy defended base to hold off lots of hords of zombies going to infect your base and dominate the world.
Attacking the zombies is a hard task, so pay attention to your ground attacks or the zombies will catch them easily.
This mod is intended to play in skirmish and multiplayer matches
Bugs, crashes and errors, please report.
Comments and suggestions are welcome.
Features
New weapons
New defensive structures
New fortresses
New cyborgs
2 issues:
You don't have walls and tracked propulsion.
Edit: Attachment removed, second version released.
Last edited by lav_coyote25 on 03 Jan 2009, 00:19, edited 4 times in total.
Reason: as requested.
Reason: as requested.
Re: WarZombie 2100 - First Survival Mod
great mod, thanks and keep up the good work!
Jimmbob
- DarkCheetah
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Re: WarZombie 2100 - First Survival Mod
i'm currently testing this mod , i see the future of warzone comming thx to you ^^ first, explain a little more of thos mod , what happens etc... and with wich games its best played , Locked teams , 8c 4c 2c map? , struct limits? explain? 
- DarkCheetah
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Re: WarZombie 2100 - First Survival Mod
whanna co-op? =DJimmbob wrote:Congrats on a amazing mod
you will be looked upon and worshipped as a god for this for many generations to come
great mod, thanks and keep up the good work!
Jimmbob
- Black Project
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Re: WarZombie 2100 - First Survival Mod
For Multiplay matches, it's intended to be played with:DarkCheetah wrote:i'm currently testing this mod , i see the future of warzone comming thx to you ^^ first, explain a little more of thos mod , what happens etc... and with wich games its best played , Locked teams , 8c 4c 2c map? , struct limits? explain?
4c-Maps:
2 Human Players vs 2 Zombie AIs
8c-Maps:
4 or 2 Players vs 4 or 6 Zombie AIs
Both of them with LOCKED TEAMS enabled
Skirmish matches:
2c, 4c and 8c maps, to be simple, all Zombies AIs against you.
The Zombie AI:
They build 5 types of zombies and 2 types of Zombie VTOL:
Light Zombie:
Speed:500
Armor: Weak against heavy weapons
Medium Zombie:
Speed:400
Armor: Good to confront medium weapons
Heavy Zombie:
Speed:300
Armor: Resistant
Large Zombie:
Speed:200
Armor: Very resistant
Zombie Cyborg:
Speed:225
Armor: A little more stronger than the Light Z, but it's handling can turn it into a dangerous template
Zombie VTOL MkI
Uses VTOL Phosphor Bombs Bay, and is quite resistant.
Zombie VTOL MkII
Uses VTOL EMP Bombs Bay, it's better resistant than the smaller one, froze units to help VTOL Phosphor to burn their targets.
The Zombie AI builds only bunkers. They build TK Bunkers and Rail Gun Bunkers. Also, they now build Stormbringers, even if they don't get attacked by you. They build hellstorms as their primary artillery type.
Don't let the zombie get too close of your unit/structure, otherwise it will infect it.
4 new fortress:
Violator SAM Fortress: Anti-Aircraft fortress, only use it to take out those stronger Z Vtols
Plasmite Cannon Fortress: Incendiary Cannon Fortress, blast and burn zombies
Twin Mass Driver Fortress: Twice of damage of the older one
Heavy Incendiary AT Missile Fortress: Homing guided incendiary AT missile, very usefull to take out heavy and large zombies
Also, the Nuke Launcher is available in the mod to crush them to pieces, reload in 10 minutes. Make sure you play the 2.1 RC 1 version of the game, otherwise it will not hit the enemy units, like in the 2.1 BETA 5
I will post more of it features later.
Last edited by Black Project on 16 Nov 2008, 20:50, edited 2 times in total.
- DarkCheetah
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Re: WarZombie 2100 - First Survival Mod
cool ^^ ur a great modder! and i like how u made the ai so custom! what program ur using to edit ais? 0.o i am so curious! ^^
- Black Project
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Re: WarZombie 2100 - First Survival Mod
i didn't used programs, just edited the AI manually.DarkCheetah wrote:cool ^^ ur a great modder! and i like how u made the ai so custom! what program ur using to edit ais? 0.o i am so curious! ^^
I've got this experience when i was developing the UKM to the 2.0.x version.
Re: WarZombie 2100 - First Survival Mod
Id love to sometime DarkCheetah! should be fun 
- DarkCheetah
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Re: WarZombie 2100 - First Survival Mod
u has msn?Jimmbob wrote:Id love to sometime DarkCheetah! should be fun
and the-black-project , could u make a ai that builds his orginal 2.1 units faster? ^^ so it'l be like super ai!
Re: WarZombie 2100 - First Survival Mod
holy crapola this mod re-made warzone
- Black Project
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Re: WarZombie 2100 - First Survival Mod
I've removed the attachment.
I will release the second update of the mod soon.
I will release the second update of the mod soon.
Re: WarZombie 2100 - First Survival Mod
ooo an update! O_O Cant wait to see how u improve upon this great mod!
- DarkCheetah
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Re: WarZombie 2100 - First Survival Mod
go go go!
ur awesome mods realy ressurects the project warzone 2100 =3
- Black Project
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Re: WarZombie 2100 -> 2° Version Released!
Updates:
Z VTOL MkII Template (Zombie): Changed weapon turret to VTOL HEAP Bombs Bay
Tank Traps: Replaced by Tank Traps Mk2, which is much stronger, use it to obstruct the Zombie's route.
Zombie AI: Don't attack derricks anymore, they can now destroy tank traps that been blocking their zombie ground attack.
New Cyborg: Howitzer Cyborg
New Weapons: Cluster Missiles Bay & Devastator BB Missile
Changed your truck body to Bug body.
Vindicator SAM reload a bit faster now
Removed the VTOL EMP Bombs Bay from your design.
Command Line Target:
--mod_mp WarZombie_2100_V1.2.wz
Z VTOL MkII Template (Zombie): Changed weapon turret to VTOL HEAP Bombs Bay
Tank Traps: Replaced by Tank Traps Mk2, which is much stronger, use it to obstruct the Zombie's route.
Zombie AI: Don't attack derricks anymore, they can now destroy tank traps that been blocking their zombie ground attack.
New Cyborg: Howitzer Cyborg
New Weapons: Cluster Missiles Bay & Devastator BB Missile
Changed your truck body to Bug body.
Vindicator SAM reload a bit faster now
Removed the VTOL EMP Bombs Bay from your design.
Command Line Target:
--mod_mp WarZombie_2100_V1.2.wz