headquarter
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wari
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Re: headquarter
Thats unreal elio, lets see these structures ingame soon!
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fisk0
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Re: headquarter
Yeah, that looks great. I think that the Warzone 2100 that new users get to try should be as good looking as it possibly could, and the original stuff could be available as a "Warzone 2100 Classic" mod or something. Your structure models are perfect for a new and improved Warzone. 
Desktop: AMD Athlon X3 440 3.0ghz, 4GB RAM, Radeon HD4200, Windows 7 Professional 64-bit
Laptop: AMD Athlon X2 QL-64 2.1Ghz, 3GB RAM, Radeon HD3200, Windows Vista Home Basic 32-bit & Ubuntu 9.04 64-bit
Laptop: AMD Athlon X2 QL-64 2.1Ghz, 3GB RAM, Radeon HD3200, Windows Vista Home Basic 32-bit & Ubuntu 9.04 64-bit
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elio
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Re: headquarter
update
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Per
- Warzone 2100 Team Member

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- Joined: 03 Aug 2006, 19:39
Re: headquarter
Starting to look really awesome now. Reminds me I should code that rotation restriction for weapons soon... 
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Buginator
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Re: headquarter
Elio, you need to make a window on one side, so per can stick out his white flag when the time comes... 
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elio
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Re: headquarter
hehe 
here i arranged the uv
here i arranged the uv
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elio
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Re: headquarter
started texturing on top, hope you like it 
i could try to get a pie so you can use it ingame
i could try to get a pie so you can use it ingame
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fisk0
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Re: headquarter
It looks fantastic! I love it.
Desktop: AMD Athlon X3 440 3.0ghz, 4GB RAM, Radeon HD4200, Windows 7 Professional 64-bit
Laptop: AMD Athlon X2 QL-64 2.1Ghz, 3GB RAM, Radeon HD3200, Windows Vista Home Basic 32-bit & Ubuntu 9.04 64-bit
Laptop: AMD Athlon X2 QL-64 2.1Ghz, 3GB RAM, Radeon HD3200, Windows Vista Home Basic 32-bit & Ubuntu 9.04 64-bit
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wari
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Re: headquarter
brilliant work elio, cant wait to see it finish.
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elio
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Re: headquarter
thank you very much
makes me happy everytime xD
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Tiberian
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Re: headquarter
Definitely the kind of building i want to be my HQ.
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Per
- Warzone 2100 Team Member

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- Joined: 03 Aug 2006, 19:39
Re: headquarter
That is awesome! A shame to put that low-poly sensor on top of it 
I love the texturing. What remains to be done before it can be tested in-game?
I love the texturing. What remains to be done before it can be tested in-game?
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elio
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Re: headquarter
nothing, blend and texture available on svn if you want to do yourself
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elio
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Re: headquarter
here, for use with trunk
edit: updated
edit: updated
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