Building Hardpoints atop Walls

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Stratadrake
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Building Hardpoints atop Walls

Post by Stratadrake »

When you build hardpoints on top of a pre-existing wall, the 'wall' portion of it is already built, right?

So you should get a rebate (reduced power and/or build time) on the hardpoint.

E.g. walls cost $25 per tile. HMG hardpoint costs $100 per tile. If you build an HMG hardpoint onto an existing wall, it should only cost $75 (full cost refunded) or $87 (half cost refunded, same as a demolish+build).

This wouldn't (necessarily) make defense construction any faster, just a tiny bit cheaper, especially in T1 games. In T2 and T3 you'd be hard pressed to notice a difference at all (for what is $25 back relative to a $500 hardpoint?) .
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Reg312
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Re: Building Hardpoints atop Walls

Post by Reg312 »

heard similar idea from Per

diff between hardpoint and walls: hardpoints draw fire from enemy army
enemy tanks automatically attack hardpoints,
so cheap defenses will be used as better kind of wall
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Andrie
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Re: Building Hardpoints atop Walls

Post by Andrie »

I would love to be able to do it in the game!
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stiv
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Re: Building Hardpoints atop Walls

Post by stiv »

So you should get a rebate (reduced power and/or build time) on the hardpoint.
Not necessarily. In the real world, there would be some costs associated with demolition and rework/reinforcing.
zydonk
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Re: Building Hardpoints atop Walls

Post by zydonk »

Reg312 wrote:heard similar idea from Per

diff between hardpoint and walls: hardpoints draw fire from enemy army
enemy tanks automatically attack hardpoints,
so cheap defenses will be used as better kind of wall
Which is what I have always done, mg bunkers to start with. Walls that talk back, if you like...
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Re: Building Hardpoints atop Walls

Post by Reg312 »

@zydonk: mgbunker 100$, wall 25$
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Andrie
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Re: Building Hardpoints atop Walls

Post by Andrie »

@Reg312:
zydonk said:
zydonk wrote:Walls that talk back
Meaning firing walls.
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Stratadrake
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Re: Building Hardpoints atop Walls

Post by Stratadrake »

Reg312 wrote:enemy tanks automatically attack hardpoints,
Bunkers too. That is what fire at will means - if it moves, shoot it.
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Re: Building Hardpoints atop Walls

Post by zydonk »

Reg312 wrote:@zydonk: mgbunker 100$, wall 25$
And? Why? 'Cause they're worth it...

If only middling good mp players knew the value of a few mg bunkers sprinkled around their base they mightn't get rushed so quickly by the guys who think they are really good.
Andrie wrote:@Reg312:
zydonk said:
zydonk wrote:Walls that talk back
Meaning firing walls.
Metaphor! Besides, it's amusingly ironic.
Stratadrake wrote:
Reg312 wrote:enemy tanks automatically attack hardpoints,
Bunkers too. That is what fire at will means - if it moves, shoot it.
Consider also that they can be used to draw fire - away from factories and the like.