Puhdoo's Maps

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Puhdoo
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Puhdoo's Maps

Post by Puhdoo »

Here are some maps I created with the FlaME-editor...
enjoy :)
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Re: Puhdoo's Maps

Post by Puhdoo »

Schergrat
(160x100)
Arizona-Style 2-Player Map with a Scavanger-Base on the Mountain.
- 4 oils per Player
- 2 oils on the mountain
- 1 oil in each valley
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Last edited by Puhdoo on 13 Aug 2012, 00:58, edited 3 times in total.
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Re: Puhdoo's Maps

Post by Puhdoo »

Einschlag
(180x180)
Urban 4-Player map. For 2v2 (horizontal/vertical teams) or all vs all.
Only a few Scavengers on the hills, mainly for 2v2 with vertical teams.
- 2 oils in the center
- 1 oil on each hill
- oil on the riverbanks
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Last edited by Puhdoo on 13 Aug 2012, 01:00, edited 1 time in total.
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Re: Puhdoo's Maps

Post by Puhdoo »

Trockental
(200x100)
Arizona 4-Player map. Best for 2v2 with 0/1 and 2/3 as teams.
Some Scavengers in the middle of course.
- 4 oils per base, + 1 a bit outside
- 1 shared oil per team
- 3 oils remaining :lol2:
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Last edited by Puhdoo on 13 Aug 2012, 01:00, edited 3 times in total.
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Re: Puhdoo's Maps

Post by Puhdoo »

Daemmerung
(120x220)
A large 1v1 Arizona-Map, best for long LAN games :wink:
Some Scavengers for warmup are already in place.
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Last edited by Puhdoo on 13 Aug 2012, 01:01, edited 1 time in total.
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Re: Puhdoo's Maps

Post by NoQ »

Amazing! Natural classic-style asymmetric (yet alsmost-symmetric) terrain is probably last thing i expected from an "oh not another map thread again", yet here we are. I'd probably complain on the oil distribution a bit when i have a chance to play, but it's something easily adjustable.

Excellent work, keep it up!
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Re: Puhdoo's Maps

Post by Puhdoo »

Schneedamm
(240x180)
4-Player battle in the Rocky Mountains.
For 2v2 I recommend 0/1 and 2/3 as teams, with the mountain between the two teams.
- 7 oils per base, 3 of them a bit outside
- 2 oils a bit above the center, where the Scavenger base is located
- 3 more on the same top-down line
- 1 oil in the center of each half (left/right)
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Last edited by Puhdoo on 13 Aug 2012, 00:58, edited 3 times in total.
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Re: Puhdoo's Maps

Post by Giani »

It looks like a very good map.
I will try it.
Btw, what is the size?
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
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Re: Puhdoo's Maps

Post by Puhdoo »

I added all map sizes under the title.
After the second game on 'Schneedamm' I also realized that something is missing O_o ...
then I added some trees XD

Thank you for the feedback, I will probably do another mapping-session in some weeks or months again.
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Re: Puhdoo's Maps

Post by Staff »

Please pick a license.
viewtopic.php?f=44&t=8094
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Re: Puhdoo's Maps

Post by NoQ »

Is there a need to explicitly make a license notice in the thread as long as FlaME forces the maker to pick a license and puts it into the addon.lev file comments?
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Re: Puhdoo's Maps

Post by Puhdoo »

Thats exactly what I expected NoQ :)

In FlaME I had to specify a licence when compiling the map, I selected GPLv2+ or sth like that, do I really need to explicitly mention this with every new upload?

Regards,
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Re: Puhdoo's Maps

Post by Staff »

Puhdoo wrote:Thats exactly what I expected NoQ :)

In FlaME I had to specify a licence when compiling the map, I selected GPLv2+ or sth like that, do I really need to explicitly mention this with every new upload?

Regards,
Puhdoo
The problem is, people have to download to find out what it is, if people bothered to do it at all.

We rather have all information about the license available in thread, for easy reference.

You don't have to do it for each map though, just once is enough unless you change the license for some maps.
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Re: Puhdoo's Maps

Post by Puhdoo »

got it, have to read those licenses a bit more detailed, maybe I'll update it.
For now it's GPL 2+, in accordance with what I chose in FlaME...

so when I'm going to change this, I would have to recompile in FlaME with the new license and reupload the maps I guess,
can I somehow avoid loosing all those nice download-counts? :wink:

Or is it ok to mention it on the top of the site, new Users will see it before downloading, and probably
wont read that addon.lev anyway
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Re: Puhdoo's Maps

Post by Staff »

Puhdoo wrote: Or is it ok to mention it on the top of the site, new Users will see it before downloading, and probably
wont read that addon.lev anyway
Yeah, that is fine.

Usually only distros care about the license stuff, but we are trying to make the job as easy as possible.
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