[Cam 0] 'Scavenger Wars' Ideas Thread

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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Rman Virgil
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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by Rman Virgil »

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aubergine wrote:Peak oil should be mentioned, but that then poses some issues around the fact that everything in the rest of the game requires oil (and peak oil means oil would have run out by then)..
"and peak oil means oil would have run out by then."

That's a common misunderstanding.

What "Peak Oil" actually means is the period when the production of oil achieves its maximum rate before begining its inevitable decline. Period.

The real story is in the ramifications on the "decline" side. Thousands of individual oil fields are already there.
aubergine wrote:One interesting avenue might be something to do with Fracking, where water and chemicals is pumped *down* to release oil and natural gas. There's also some interesting side effects: http://www.reuters.com/article/2012/04/ ... FL20120417
Josh Fox's 2010 documentary Gasland presents a more complete and tragic telling of the consequences of Fracking. There is indeed a story there with a lot more science to back it up than the earthquake scenario - at least at this point.

http://www.gaslandthemovie.com/

What also ties in here are the Macro / Geo Engineering proposals that fall under the heading of Hacking the Planet.

http://news.sciencemag.org/sciencenow/2 ... lanet.html

aubergine wrote:Or maybe powergens could be something to do with http://en.wikipedia.org/wiki/Shale_oil
That presents a credible scenario.

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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

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That's a common misunderstanding.
I was writing too fast, what I meant to say is that we're already (in real life) on the verge of peak oil so by 2100 all the oil resources in USA that you could get at with derricks are going to be pretty much dried up.

Either way, I think we need to come up with some credible reason why warzone is able to get so much oil out of the ground.

And I think it could be tied in somehow with monetary collapse (which I'd expect to happen in the next 20 years - the fractional reserve system is already hitting it's mathematical breaking point).
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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by Rman Virgil »

aubergine wrote:
That's a common misunderstanding.
I was writing too fast, what I meant to say is that we're already (in real life) on the verge of peak oil so by 2100 all the oil resources in USA that you could get at with derricks are going to be pretty much dried up.

Either way, I think we need to come up with some credible reason why warzone is able to get so much oil out of the ground.

And I think it could be tied in somehow with monetary collapse (which I'd expect to happen in the next 20 years - the fractional reserve system is already hitting it's mathematical breaking point).
Here's the thing about Peak Oil, Global Economics and total depletion of oil....

There are varying estimates for exhaustion but what they all have in common is this - if the transition to sustainable renewables, super efficiencies & micro-grids / networks is not made well before total depletion then Global Collapse will happen significantly prior to 2086 and won't be the result of Nuke Conflict.

That said, we can credibly infer that in the WZ game world most of the countries made what is called the Third Industrial Revolution transition (several OPEC nations have already invested into this path - as well other cities & non-OPEC countries) well before the time of exhaustion or 2086 thus effectively accounting for the post 2086 oil reserves in the WZ game world / scenario.

What is left to be explained is what happened to the Third Industrial Revolution infrastructure of sustainable renewables, super efficiencies & micro-grids / networks . The answer is straight foward..... anyone care to venture..?

http://www.thethirdindustrialrevolution.com/

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Last edited by Rman Virgil on 19 Apr 2012, 15:44, edited 1 time in total.
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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by Giani »

aubergine wrote:
That's a common misunderstanding.
Either way, I think we need to come up with some credible reason why warzone is able to get so much oil out of the ground.
Scientists discover how to make oil? :hmm:
Last edited by Giani on 19 Apr 2012, 23:32, edited 1 time in total.
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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by Iluvalar »

Giani wrote:
aubergine wrote:
That's a common misunderstanding.
Either way, I think we need to come up with some credible reason why warzone is able to get so much oil out of the ground.
Scientists discovered how to make oil? :hmm:
"so much" is relative. Compare with thousands of plane in flight everyday, billions of cars. Just the transport of gas and cars themself nowaday just in your neighborhood must be enough to build 150 viper wheel and drive them around a warzone map XD
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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by Rman Virgil »

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Scientists discovered how to make oil? :hmm:
The old pulling a rabbit outta the hat narrative trick otherwise known as Applied Phlebotinum.

http://tvtropes.org/pmwiki/pmwiki.php/M ... hlebotinum

An unnecessary leap of faith and dramatically impoverished in this particular case, IMO.

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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by Berg »

LOL all the rubbish dumps and land fill have turned to oil
so we reduce 4 million years of time down to 100 years or change the name to warzone4,002,100
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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by Rman Virgil »

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I've already offered a legit & credible solution that fits the timeline to a tee, is consistent with the game as we know it & is also rich in narrative possibilities for this prequel as well CAM 4, etc.. So far I've seen nothing that speaks to it, let alone render it void.
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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by Berg »

Giani wrote:Scientists discovered how to make oil? :hmm:
Just responding with a slight joke to it I dont disagree.
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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by Rman Virgil »

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@Berg: I figured as much. It's cool. :) Actually Berg, there's solid science to support your joking premise and it would fit the timeline.... we could even use this science in the Prequel - the only draw back is it doesn't fit the way oil wells are done in the game. It would essentially be a new tech that would fit the Biosphere 2 and introducing a new GPM. This is a legit line to explore.... just another discussion at this juncture.

For example: http://www.forbes.com/sites/energysourc ... g-microbe/

This type research has been yielding positive results since 2007, that I'm aware of. However, this is not a solution, just another stop gap towards transition.... Truly, at this point, the viable solution all around is embodied in the details of the already refed Third Industrial Revolution.

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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by aubergine »

Giani wrote:
aubergine wrote:
That's a common misunderstanding.
Either way, I think we need to come up with some credible reason why warzone is able to get so much oil out of the ground.
Scientists discovered how to make oil? :hmm:
That's already happening: http://cosmiclog.msnbc.msn.com/_news/20 ... o-make-oil

EDIT: But it happens above ground, so no derricks involved.

EDIT #2: Note to self: Read all replies since a post before replying to it. Rman beat me to the oil bacteria link!
Last edited by aubergine on 20 Apr 2012, 00:01, edited 1 time in total.
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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by aubergine »

Maybe in cam0 when they get to places like biosphere, etc., they can get some renewable energy, but once they go further afield they don't have time to set up the more complex renewable tech so opt to pull what little there is left of oil out of the ground?
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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by Berg »

A distillery and grain biosphere?
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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by Giani »

aubergine wrote: EDIT: But it happens above ground, so no derricks involved.
Someway the oil goes underground??
(There isn't any explanation of why there is infinite oil underground in wz.)
aubergine wrote: EDIT #2: Read all replies since a post before replying to it!
I did, but usually it is hard to me to understand what rman says.(I have no idea of why :| )
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Re: [Cam 0] 'Scavenger Wars' Ideas Thread

Post by aubergine »

That EDIT #2 was a note to myself, I'll edit my original post to make that clearer :)
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