Search found 34 matches
- 23 Jun 2013, 09:33
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14214
Map OnOtherSide
There's an Addons section you can upload your maps to, only upload when you've read this guide: http://developer.wz2100.net/wiki/Addons and you're happy that the map is the 'final' version; you're satisfied there are no errors. Maps need to be approved, so they won't appear straight away. I or one ...
- 22 Jun 2013, 20:50
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14214
Two more versions of DeathMountain
Thanksmontetank wrote:DeathMountain is your best map
Then you should enjoy these 4 oil and no oil ( ) versions.i don't see motivation to leave my base with 12 oil-derricks
I gave you some tanks on start in no oil version and removed scav bunkers near bases so it wont be so hard.
- 22 Jun 2013, 13:47
- Forum: Ideas and suggestions
- Topic: End of research tree
- Replies: 2
- Views: 2164
End of research tree
I know it's possible to set where research tree starts at beggining of game, but I think there also would be nice to set research tree end. I mean if you select T1 with adv. bases and TE2 (technology end), your research ends when you research everything that is not included after T2 tech level start...
- 22 Jun 2013, 10:04
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14214
Map DeathMountain
I used FlaME map generator to make this map. Please don't say I'm lazy, I just wanted to try it out. :wink: Map is for 4 players, and play it only 2v2 (0 and 1 vs 2 and 3). You can use it for FFA, but will be unfair. Scavs are advanced this time, also they own some light cannon tanks and Nexus link ...
- 22 Jun 2013, 08:24
- Forum: Addon discussions
- Topic: Making an ASCII-art with the ATARI ST
- Replies: 6
- Views: 4249
Re: Making an ASCII-art with the ATARI ST
very nice!
like it!
like it!
- 21 Jun 2013, 21:51
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14214
Map RushX
I designed this small 80x80 FFA map for quick matches.
Every player has 10 oils, scavs 9 more.
I named it RushX because of rush style, and on map preview you can see big X.
Maybe you will build only modules (factories, labs and generators are not upgraded).
Enjoy.
Every player has 10 oils, scavs 9 more.
I named it RushX because of rush style, and on map preview you can see big X.
Maybe you will build only modules (factories, labs and generators are not upgraded).
Enjoy.
- 21 Jun 2013, 18:27
- Forum: Other Talk
- Topic: Irrelevant picture. Related, though.
- Replies: 8
- Views: 4024
Re: Irrelevant picture. Related, though.
Now I have question: is HD version 3.1.0 in HD, master or something else?tahtackle wrote: In the HD-Version, this IS in-game.
Also, is possible to download it?
- 21 Jun 2013, 15:43
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14214
Re: Maps by scavfan
Actually I didn't want scavs be strong. Or maybe I should give scavs few Mass Driver Fortresses?montetank wrote:Your Tibet-map: 40 derricks for each player---hmmm? The scavs won`t play a major role.
- 21 Jun 2013, 15:35
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14214
Map NTWRockyV6
Here's my next map. I usually hate NTW maps because they are too simple, but I made it for NTW lovers. :) As every other NTW its high oil, 40 per player and 8 for scavs. Its for 6 player so can be played only 3v3. Size is 100x150. If you turn off scavs its pretty easy, but when you turn them on it's...
- 21 Jun 2013, 13:13
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14214
Map TibetV4
I don't think positioning the 2 spectators in middle is a great idea; they could be the first to die (or lose their uplink). This is especially true if players have arty. Thanks Perseus. Sorry I didn't think on that. :oops: I deleted them because I didn't find good spot for them. Added gateways. Ti...
- 21 Jun 2013, 12:49
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14214
Map ScavCanyon
Next map uploaded! :) Map is called ScavCanyon because there is canyon on map, and scavs are in canyon. Also, they own much Bombard pits and Sunbursts. Semms impossible but it is pretty easy :P Four players, low oil. Each player has 8 oils, scavs 4 more. Size is 100x100. You can play map 2v2 or use ...
- 21 Jun 2013, 11:48
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14214
Map Tibet
First map uploaded! :) Map is called Tibet because snow reminded me on it. Why V3? I had two bad versions before this one, but they looked unsymetrical and funny :P . Every of 6 players have 40 oil. Advanced bases and scavs also. Spectators included. I recommend to be played 3v3, with or without spe...
- 21 Jun 2013, 11:21
- Forum: Addon discussions
- Topic: Maps by scavfan
- Replies: 23
- Views: 14214
Maps by scavfan
Hi again. :) In this thread I will upload all of my maps that I made (and I will also make much more :D ) with screenshots, preview and description. All maps under CC-0 License. Do with them what you want :) Map pack is here too :) ScavfanMapPack1.zip If there is :!: symbol its very important what I...
- 21 Jun 2013, 08:22
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 976058
Re: Models by Jorzi (AR)
love this school bus
but windows look funny a bit
but windows look funny a bit
- 20 Jun 2013, 15:27
- Forum: Game related Discussions
- Topic: WZ Screenshots!
- Replies: 606
- Views: 1697263
Re: WZ Screenshots!
action shots: