Question: How high can a map maker build the land up?

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sg1efc
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Question: How high can a map maker build the land up?

Post by sg1efc »

Was just wondering if there is a limit, as to how high a map can go up in height/vertically? :hmm: Thinking that going up even higher than the maps I have played so far, might result in some interesting results... :hmm: Or going up higher is not possible? :)
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NoQ
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Re: Question: How high can a map maker build the land up?

Post by NoQ »

No, it's not possible; the heights are ranging from 0 to 255 (colors of the heightmap are also limited to that), where 255 is some hard-coded maximal height.

Sure it would be cool to have more epic terrain. Probably by adding a certain height multiplier parameter to every map (defaults to 1 if not specified).
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Goth Zagog-Thou
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Re: Question: How high can a map maker build the land up?

Post by Goth Zagog-Thou »

It's easily changed in 3.1+. If enough of us ask nicely, I'm sure the Dev team would be happy to change the max height to 512. :)

I know I'd like them boosted myself.
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Shadow Wolf TJC
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Re: Question: How high can a map maker build the land up?

Post by Shadow Wolf TJC »

Like NoQ said, the heights of a map correspond to the alpha colors (black-white) of a heightmap, though a height multiplier could allow for the creation of maps of such epic heights (at the possible cost of being less smooth). However, if it ever gets to that point, then I'd also like some sort of value in which VTOLs cannot fly below a certain height, in the case of maps with abyss-like drops below, like in Corvana Chasm from Supreme Commander 2, or one of those maps from StarCraft 2 that are set on a space station.
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Goth Zagog-Thou
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Re: Question: How high can a map maker build the land up?

Post by Goth Zagog-Thou »

That's easily changed also. Come to think of it, I don't recall seeing a "absolute maximum" anywhere in the code -- merely the arbitrary maximum values that could be easily changed and then applied with a fresh compile.

I'll work on that today and see for myself if there *is* a maximum. :P