new weapon mod

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Amiral JCDG
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new weapon mod

Post by Amiral JCDG »

Hi !
I present you my mod, which I have designed to make Warzone more realistic.
I totally revised the damages, ranges, ROF, min and max elevation... of all the major weapons.

The speeds of bullets and lasers are more important, the damages of the MRA are decreased and those of the MRP are increased, the HVC is really an "Hyper-Velocity" cannon, the light cannon and the needle gun can shoot VTOLs, the missiles explode and make splash damages (they didn't before), the Avenger missiles are faster than the Vindicator ones, the Archangel missiles make more damages, there is a minimum shoot range (for cannons, artillery, LasSat...), the plasma cannon has an indirect shoot and is leighter, the Stormbringer AA is less lethal ^^...

This gives the first weapons of the tech tree more interest later in the game.

I let you discover all this by yourself.

The mod is compatible with the 3.1_beta9 version.

PS : the final version is 2 messages after !
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Last edited by Amiral JCDG on 29 May 2012, 20:23, edited 1 time in total.
It doesn't cost anything to be optimistic...
Official french translator of Warzone 2100 since 3.1.
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Amiral JCDG
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Joined: 07 Dec 2011, 21:25
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Re: new weapon mod

Post by Amiral JCDG »

I actually work on this mod, to include modifications to Cyborgs and VTOLs weapons. I will post it soon...
It doesn't cost anything to be optimistic...
Official french translator of Warzone 2100 since 3.1.
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Amiral JCDG
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Re: new weapon mod

Post by Amiral JCDG »

There is the mod with the modifications about VTOLs and Cyborgs.
I increased the ROF of the machineguns and decreased the damage of each bullet.
I readjusted the damages of the MRA and of the MRP.

Have fun !
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It doesn't cost anything to be optimistic...
Official french translator of Warzone 2100 since 3.1.
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Amiral JCDG
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Joined: 07 Dec 2011, 21:25
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Re: new weapon mod

Post by Amiral JCDG »

If you have suggestions how to improve the mod, don't hesitate and post some message in this forum :wink:.
It doesn't cost anything to be optimistic...
Official french translator of Warzone 2100 since 3.1.
keitaro1000
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Joined: 05 Aug 2012, 08:39

Re: new weapon mod

Post by keitaro1000 »

so which file should be used?
2nd or the 1st?
does the 2nd need to hv 1st installed to be able to run?
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Amiral JCDG
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Re: new weapon mod

Post by Amiral JCDG »

No, both work alone. The second one is better than the first one.
It doesn't cost anything to be optimistic...
Official french translator of Warzone 2100 since 3.1.