Is grim.wz incompatible with the trunk?

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Ursa
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Is grim.wz incompatible with the trunk?

Post by Ursa »

This is what I get when I try the two together

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ursa@ursa-desktop:~$ warzone2100 --mod grim.wz
error   : Texture file "frend4.png" not preloaded.
error   : Assert in Warzone: bitimage.c:36 : LoadTextureFile (resPresent("IMGPAGE", FileName)), last script event: '<none>'
error   : resGetDataFromHash: Unknown ID: 2738387 Type: IMGPAGE
error   : Assert in Warzone: frameresource.c:601 : resGetDataFromHash (psRes != NULL), last script event: '<none>'
error   : resGetData: Unable to find data for frend4.png type IMGPAGE
error   : Assert in Warzone: frameresource.c:617 : resGetData (data != NULL), last script event: '<none>'
Saved dump file to '/tmp/warzone2100.gdmp'
Segmentation fault (core dumped)
Are they just not compatible or is there something wrong with my particular setup?

frend4.png seems to be the issue... could it be a Windows / Linux compatibility thing?
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DevUrandom
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Re: Is grim.wz incompatible with the trunk?

Post by DevUrandom »

No it ain't. You need grim.trunk.wz from http://download.gna.org/warzone/development/
Ursa
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Re: Is grim.wz incompatible with the trunk?

Post by Ursa »

Thx :D