info |03:16:31: [_imd_load_polys] Invalid polygon size (4)
info |03:16:31: [_imd_load_polys] Assert in Warzone: imdload.cpp:96 (npnts == 3), last script event: '<none>'
hi all,
looks like i need to change the second number of all my pie files into a 3.
that could take years... how you did it, guys?
-- Delphinio
Invalid polygon size
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Per
- Warzone 2100 Team Member

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Re: Invalid polygon size
There is a program in tools/conversion called 'simplipie' that reduces a model to triangles automatically. Other such programs are rumoured to exist, if your model is not yet a PIE.
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Safety0ff
- Trained

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Re: Invalid polygon size
Windows folks can find an exe here: http://wz2100.net/~safety0ff/tools/Per wrote:There is a program in tools/conversion called 'simplipie' that reduces a model to triangles automatically.
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Delphinio
- Art contributor
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Re: Invalid polygon size
hmm
is this .bat right?
simplipie.exe -v "xxx.pie"
is this .bat right?
simplipie.exe -v "xxx.pie"
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Delphinio
- Art contributor
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Re: Invalid polygon size
no help? : (
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Safety0ff
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Re: Invalid polygon size
Sorry I thought that I had replied, apparently not.Delphinio wrote:no help? : (
Yes, it's a command line program, the -v option is for "verbose" mode, and that is the right syntax (the -v being optional).Delphinio wrote:hmm
is this .bat right?
simplipie.exe -v "xxx.pie"
It shouldn't be too difficult to create a .bat which will convert all your .pies.
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Xenon
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Berg
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Re: Invalid polygon size
simplepie.c
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