I am a very old world class warzone vet back in 2000. i used to roll with a fellow named lavcyote (although i forgot how to spell it) He was crazy good as well.
Looky what an old vet found :)
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wudafxup
- New user
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- Joined: 16 Apr 2011, 21:57
Looky what an old vet found :)
Hello peeps.
I am a very old world class warzone vet back in 2000. i used to roll with a fellow named lavcyote (although i forgot how to spell it) He was crazy good as well.
i found this game a while back but never played. Recently i downloaded the game and just interested to see how the community is doing and what not. maybe get competitive again (i probably would get smashed by u guys if i went into a mp game) This game has always had a little special place in my heart and i love the work you guys are putting into it. Keep it up !
I am a very old world class warzone vet back in 2000. i used to roll with a fellow named lavcyote (although i forgot how to spell it) He was crazy good as well.
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BunkerBlaster
- Trained

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- Joined: 21 Feb 2010, 09:56
Re: Looky what an old vet found :)
Ask the Moderator to help you spell itwudafxup wrote:Hello peeps.
i used to roll with a fellow named lavcyote (although i forgot how to spell it)
What was your screen name back then?
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lav_coyote25
- Professional

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Re: Looky what an old vet found :)
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Jorzi
- Regular

- Posts: 2063
- Joined: 11 Apr 2010, 00:14
Re: Looky what an old vet found :)
Welcome back 
The game is still pretty much the same, although there has been a few weapon changes (like plasma cannon, hpv cannon and some AA-stuff) as well as quite a bit of rebalancing, and of course improved graphics. So be sure to check those out
The game is still pretty much the same, although there has been a few weapon changes (like plasma cannon, hpv cannon and some AA-stuff) as well as quite a bit of rebalancing, and of course improved graphics. So be sure to check those out


-insert deep philosophical statement here-
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brakenfur
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Re: Looky what an old vet found :)
welcome back but is it just me or are a lot of vets are refinding this game 
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mefy
- Greenhorn
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- Joined: 26 Mar 2011, 07:23
Re: Looky what an old vet found :)
What was your gamespy tag? I probably knew you as well. I was Folio... something tells me you were [AaD]Wud-Da-Fuk... was that you??
welcome back. I don't play atm due to busy with work/school... but I have to admit the game is quite different... some changes good some disappoint me
Half builds don't exist anymore(some claim they do but I don't think they have any clue how integrated half builds were in old wz2100, lancer bunkers everywhere...)
Cyborgs are actually worth making now... and some weapons got changed a lot.
welcome back. I don't play atm due to busy with work/school... but I have to admit the game is quite different... some changes good some disappoint me
Half builds don't exist anymore(some claim they do but I don't think they have any clue how integrated half builds were in old wz2100, lancer bunkers everywhere...)
Cyborgs are actually worth making now... and some weapons got changed a lot.
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Zarel
- Elite

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- Location: Minnesota, USA
Re: Looky what an old vet found :)
Hmm. Could you describe which changes disappoint you? I'm always interested in what other people think about the balance changes, and if you have good reasons, I'd consider changing them back.mefy wrote:some changes good some disappoint me![]()
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mefy
- Greenhorn
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- Joined: 26 Mar 2011, 07:23
Re: Looky what an old vet found :)
Well, wz2100 without lancer bunkers are pretty disappointing, mostly because it was a staple defense until scourge towers were avail in game.... speaking of scourge they also seem weaker now a days... could just be me though?
I could list a bunch of changes that just dont make it feel the same anymore, but it would be a lot and they are all the small things... I think the weirdest thing is how fast games are now. I vividly remember in T3 games pulse laser/railgun being avail around 45-50 min gametime and guass cannon at exactly 1hr-1:04 game time. Now I play T1 games and get the same tech in the same or even less time then that now...
Maybe its just the fact that everyone had 56k connections back in the day, I don't know... but it is what it is I guess. Still a great game, but don't think it will ever be like the old 1.10 days
I could list a bunch of changes that just dont make it feel the same anymore, but it would be a lot and they are all the small things... I think the weirdest thing is how fast games are now. I vividly remember in T3 games pulse laser/railgun being avail around 45-50 min gametime and guass cannon at exactly 1hr-1:04 game time. Now I play T1 games and get the same tech in the same or even less time then that now...
Maybe its just the fact that everyone had 56k connections back in the day, I don't know... but it is what it is I guess. Still a great game, but don't think it will ever be like the old 1.10 days
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Asgorath
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Re: Looky what an old vet found :)
I recently played a match on Sk-Sand-Castles-T1 and it took me almost 5 hours to research every technology. I was playing against 7 AI´s on hard. I had the total amount of 5 research laboratorys and I could research without a break.mefy wrote:Now I play T1 games and get the same tech in the same or even less time then that now...
There is a mod for it making the game play like 1.10mefy wrote:Still a great game, but don't think it will ever be like the old 1.10 days
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mefy
- Greenhorn
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- Joined: 26 Mar 2011, 07:23
Re: Looky what an old vet found :)
Right, well I was referring to team games with 24+ oil each.
Also for the mods well, no one really plays mods. Either no one wants to or the mods messup their game folder and most ppl still dont know how to fix it, lol.
Also for the mods well, no one really plays mods. Either no one wants to or the mods messup their game folder and most ppl still dont know how to fix it, lol.
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Zarel
- Elite

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- Location: Minnesota, USA
Re: Looky what an old vet found :)
Lancer bunker was a bit too much of a staple... to the point that no one used anything else. I just felt like that was too much. I can understand for MG Tower to be a staple of the early-game, but I think that by the time you get into the midgame there should be more variation in what defensive structures are worth choosing.mefy wrote:Well, wz2100 without lancer bunkers are pretty disappointing, mostly because it was a staple defense until scourge towers were avail in game.... speaking of scourge they also seem weaker now a days... could just be me though?
Scourge are a bit weaker, yes. Do you think they're too weak? I've been thinking about strengthening them.
Rail Gun and Pulse Laser are definitely faster—they each require one less stage of Neural Synapse Research Brain than they did before. I didn't think they should come that much later than Scourge, which was fairly overpowered in in 1.10.mefy wrote:I could list a bunch of changes that just dont make it feel the same anymore, but it would be a lot and they are all the small things... I think the weirdest thing is how fast games are now. I vividly remember in T3 games pulse laser/railgun being avail around 45-50 min gametime and guass cannon at exactly 1hr-1:04 game time. Now I play T1 games and get the same tech in the same or even less time then that now...
mefy wrote:Maybe its just the fact that everyone had 56k connections back in the day, I don't know... but it is what it is I guess. Still a great game, but don't think it will ever be like the old 1.10 days
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mefy
- Greenhorn
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Re: Looky what an old vet found :)
Scourge being on par res. time as railgun/pulse doesn't seem right for what scourge damage is now. Back in the day I remember scourge being the early T3-game stalemate breaker... as in, everyone had mantis/hover/track/heavy cannon and lancer bunkers/twin assault bunkers... scourge had the range to pick all of those off and had a high damage per shot which made it a good choice.
I don't think scourge should be on par with railgun/pulse laser... railguns were good anti vehicle and pulse laser was good against borgs and defenses... scourge really should be in it's own category, after all its only got 2 shots per salvo and usually if a group of scourge goes up against railguns and maybe sometimes even pulse lasers, they would lose without micro. This is what made Scourge so interesting, the fact that if you knew how to micro well and pick off targets from a distance then quickly retreat, a group of scourge tanks were superb to any railgun/pulse combo.
Infact, I remember having an army of retribution/tracked scourge tanks go up against the same # of dragon/guass cannon tanks... guess who won? Me... and this person wasn't a noob either... but scourge had the unique ability to decimate basically any tank if you had about 6 of em fire off their salvos.... now of course I had perfect micro but there wasn't much guass cannons could do in this scenario, but now of course it would be different since rails 'pass through' tanks and do splash damage. I don't know if I agree with the cannon/rail splash increase but I guess it is what it is.
However, scourge only would get really good once you had access to the heavier tank bodies, putting them on tracked mantis bodies were OK, but artillery and heavy cannons could still tear them apart unless you were winning the artillery battle. If rail/pulse are going to be the same research time as scourge, then scourge definitely needs a buff to its damage... infact even if scourge came before them I still think they are too weak for what they used to be able to accomplish.
As for lancers, well they're meant to be anti tank and since everyone made just tanks back then, it was understandable why everyone built them. Since borgs are useful now, I doubt they would be as staple as they used to be...
I don't think scourge should be on par with railgun/pulse laser... railguns were good anti vehicle and pulse laser was good against borgs and defenses... scourge really should be in it's own category, after all its only got 2 shots per salvo and usually if a group of scourge goes up against railguns and maybe sometimes even pulse lasers, they would lose without micro. This is what made Scourge so interesting, the fact that if you knew how to micro well and pick off targets from a distance then quickly retreat, a group of scourge tanks were superb to any railgun/pulse combo.
Infact, I remember having an army of retribution/tracked scourge tanks go up against the same # of dragon/guass cannon tanks... guess who won? Me... and this person wasn't a noob either... but scourge had the unique ability to decimate basically any tank if you had about 6 of em fire off their salvos.... now of course I had perfect micro but there wasn't much guass cannons could do in this scenario, but now of course it would be different since rails 'pass through' tanks and do splash damage. I don't know if I agree with the cannon/rail splash increase but I guess it is what it is.
However, scourge only would get really good once you had access to the heavier tank bodies, putting them on tracked mantis bodies were OK, but artillery and heavy cannons could still tear them apart unless you were winning the artillery battle. If rail/pulse are going to be the same research time as scourge, then scourge definitely needs a buff to its damage... infact even if scourge came before them I still think they are too weak for what they used to be able to accomplish.
As for lancers, well they're meant to be anti tank and since everyone made just tanks back then, it was understandable why everyone built them. Since borgs are useful now, I doubt they would be as staple as they used to be...
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BunkerBlaster
- Trained

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- Joined: 21 Feb 2010, 09:56
Re: Looky what an old vet found :)
Yes Scourge to weak. Actually I think Scourge should come sooner. And the splash from plasmite bomb is to big.Zarel wrote:Scourge are a bit weaker, yes. Do you think they're too weak?
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mefy
- Greenhorn
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Re: Looky what an old vet found :)
Scourge shouldnt be sooner, rail/pulse should just be later imo. Vtols do seem pretty lopsided unless you research flak from the very beginning... vtols are either dirty OP or flak fodder... the only real issue tbh with vtols is that mobile AA really isnt useful unless you make a ton of them.... even then vtols usually have an easy time picking them off, HPV vtols make quick work out of tanks.
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BunkerBlaster
- Trained

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Re: Looky what an old vet found :)
The reason I said Scourge should be sooner is because Cannon was made stronger, thus Scourge should not have been made weaker. So getting it sooner would compensate. This would make Avenger and Vindicator come sooner also. Currently they seem to come a tad to late.
Rail/Pulse comes sooner but its not even noticable to me. I think your comparing times to ver 1.10 which did not run at the same speed on everyones computers. I have the orignal CD and could get the times but it would not be accurate because I no longer have that 333 mhz computer I played it on.
Rail/Pulse comes sooner but its not even noticable to me. I think your comparing times to ver 1.10 which did not run at the same speed on everyones computers. I have the orignal CD and could get the times but it would not be accurate because I no longer have that 333 mhz computer I played it on.