pie problem?

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Delphinio
Art contributor
Posts: 446
Joined: 21 Jan 2007, 06:04

pie problem?

Post by Delphinio »

error |04:45:53: [_imd_load_polys] xxx.pie: texture height = 0 (width=11)
error |04:45:53: [_imd_load_polys] Assert in Warzone: ../../../../lib/ivis_common/imdload.c:170 (tHeight > 0), last script event: '<none>'

Anyone know what the problem can be?
-- Delphinio
Safety0ff
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Joined: 18 Jul 2009, 23:23

Re: pie problem?

Post by Safety0ff »

You used texture animation with a height of 0, you can use a height of 1 as a hack to bypass the check when you're not using multi-line animations.
Ideally the height would be the actual height of the texture area being animated.
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Delphinio
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Posts: 446
Joined: 21 Jan 2007, 06:04

Re: pie problem?

Post by Delphinio »

thanks Safety0ff