error |04:45:53: [_imd_load_polys] xxx.pie: texture height = 0 (width=11)
error |04:45:53: [_imd_load_polys] Assert in Warzone: ../../../../lib/ivis_common/imdload.c:170 (tHeight > 0), last script event: '<none>'
Anyone know what the problem can be?
-- Delphinio
pie problem?
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Safety0ff
- Trained

- Posts: 397
- Joined: 18 Jul 2009, 23:23
Re: pie problem?
You used texture animation with a height of 0, you can use a height of 1 as a hack to bypass the check when you're not using multi-line animations.
Ideally the height would be the actual height of the texture area being animated.
Ideally the height would be the actual height of the texture area being animated.
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Delphinio
- Art contributor
- Posts: 446
- Joined: 21 Jan 2007, 06:04
Re: pie problem?
thanks Safety0ff