multiplayer
multiplayer
how come thewre are never any multiplayer games on is there some mod i need to download or something
Re: multiplayer
Because there is no 'lobby' which lists open games. (if there are any...)
A dirty implementation is already done and will be included with the next release. (2.0.7)
A total overhaul of the network code is planned for the 2.1.0 branch.
A dirty implementation is already done and will be included with the next release. (2.0.7)
A total overhaul of the network code is planned for the 2.1.0 branch.
Last edited by Kamaze on 14 Jun 2007, 18:30, edited 1 time in total.
We all have the same heaven, but not the same horizon.
Re: multiplayer
Actually the dirty implementation __will__ be included with the next release (the only required change from 2.0.6 is adding a configuration directive to contain the lobby's server address).Kamaze wrote: A dirty implementation is already done and will __maybe__ included with the next release. (2.0.7)
Yes, and this will probably result in the above dirty implementation being incompatible with what will once become the new (and less dirty) implementation.Kamaze wrote: A total overhaul of the network code is planned for the 2.1.0 branch.
"First make sure it works good, only then make it look good." -- Giel
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Re: multiplayer
Fixed, and wasn't there some changes about the game state send/receive? 
We all have the same heaven, but not the same horizon.
Re: multiplayer
If you mean when the game is started (i.e. not lobbying anymore) then, no there have been no such changes as far as I'm aware of.Kamaze wrote: wasn't there some changes about the game state send/receive?
"First make sure it works good, only then make it look good." -- Giel
Want to tip/donate? bitcoin:1EaqP4ZPMvUffazTxm7stoduhprzeabeFh
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