started new map...
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lav_coyote25
- Professional

- Posts: 3434
- Joined: 08 Aug 2006, 23:18
started new map...
revmapcam1a - 4 player - wip. needs feedback ie: units getting lost / hungup / pathing problems etc..
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Last edited by lav_coyote25 on 04 Jun 2007, 02:43, edited 1 time in total.
"to prepare for disaster is to invite it, to not prepare for disaster is a fools choice" -me (kim-lav_coyote25-metcalfe) - it used to be attributed to unknown - but adding the last bit , it now makes sense.
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Serman
- Trained

- Posts: 244
- Joined: 25 May 2007, 03:54
- Location: New York City
Re: started new map...
lol, is this the alpha base map?
I was thinking about somehow using that as a multiplayer map.
I like maps that look like actual terrain, instead of maps that are flat, balanced on all sides (such as Ziggurat, and Gridlock)
I was thinking about somehow using that as a multiplayer map.
I like maps that look like actual terrain, instead of maps that are flat, balanced on all sides (such as Ziggurat, and Gridlock)
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kYdizzle
- Greenhorn
- Posts: 12
- Joined: 12 Sep 2006, 02:34
Re: started new map...
nice map,it works great so far